Total War: WARHAMMER III

Total War: WARHAMMER III

Black Grail Knights SFO Standalone
21 Comments
Brother Dracon 5 Jan, 2024 @ 12:49am 
@Barney WHY IS THE VANILLA REMOVED!!!
Brother Dracon 5 Jan, 2024 @ 12:44am 
NOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Wolffang 1 Oct, 2023 @ 9:34pm 
Sad
스근하노 30 May, 2023 @ 10:03pm 
update plz
Barney  [author] 16 May, 2023 @ 3:18am 
this will not get any updates , its unlisted. I'm done with sfo submods
THE DEEP 15 May, 2023 @ 8:52pm 
Pls update, new SFO is out
Wyzilla 13 May, 2023 @ 1:43am 
Hope this gets an update
Hoshi 24 Mar, 2023 @ 8:23am 
My black grail knight here spawed as a dwarf warrior :o
RockCat 4 Mar, 2023 @ 2:02am 
Update?
orc city denier 2 Mar, 2023 @ 6:34pm 
is this for the bretons or the vampire counts?
Darkwing52 20 Feb, 2023 @ 6:48am 
your link to your discord get blocked.
Barney  [author] 2 Feb, 2023 @ 1:26pm 
@Noname hey! Weak like how? Because its a hero unit! You can put weapons and amour in it thats why it has low base stats because if you put a weapon that gives a bunch of weapon strength it will add it to all 12 units
aoe 2 Feb, 2023 @ 1:20pm 
A great mod - but I think these knights are too weak - it would be nice to increase their characteristics
无情的泡面 31 Jan, 2023 @ 4:54am 
There are no character models on the battlefield, but there are mounts; Want to add dump
FernetCaliente 30 Jan, 2023 @ 5:16pm 
Looks amazing! Thanks!!
Barney  [author] 30 Jan, 2023 @ 11:05am 
In the new update I made them smaller and added a minor nerf!
Barney  [author] 30 Jan, 2023 @ 10:55am 
@Armaguedon618 the footman are a bit weaker than the grave knights that it tries to mirror but they get that buff to balance it out. Yes the black grail knights are strong af but they are hard to get and you only get one. They are an endgame unit.
Barney  [author] 30 Jan, 2023 @ 10:46am 
@RockCat I will change that!
Syse 30 Jan, 2023 @ 9:34am 
Loved you already for the BKC, now your just spoliling me !
Keep up the good work, thanks for your passion
RockCat 30 Jan, 2023 @ 9:18am 
Don't you think that Blood Knigt Champion (hero) and Black Grail Knights went too far with the gym and steroids? They are too big even compared to the warriors of chaos and black orcs.)))

Thanks for the mod! :steamthumbsup:
Endless 30 Jan, 2023 @ 9:03am 
It's a nice mod but the added units are too powerful.
Grail Knights have 200 attack power (75 for Blood Knights) and the passive that gives regen and a big physical resistance bonus needs to be nerfed.
The foot version has stats consistent with the crypt guard but the passive (10% physical resistance in area) is too strong: reduced to 5% in area and limited to one unit as a renown unit would be a good compromise