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Keep up the good work, thanks for your passion
Thanks for the mod!
Grail Knights have 200 attack power (75 for Blood Knights) and the passive that gives regen and a big physical resistance bonus needs to be nerfed.
The foot version has stats consistent with the crypt guard but the passive (10% physical resistance in area) is too strong: reduced to 5% in area and limited to one unit as a renown unit would be a good compromise