Dwarf Fortress

Dwarf Fortress

The Parasyte-Thing
31 Comments
twitch.tv/edwin_fox 31 Jul @ 1:17pm 
I absolutely love the kind of desolation and despair this mod brings to any generated world - especially for those created under higher corruption levels during worldgen. It's just like the game becomes even more real and deadly. For weeks I've been streaming my gameplay on such a world, while building a whole storytelling narrative that revolves around death, blight, and cosmic horror (it's edwin_fox on both twitch/youtube).

That said, I have some questions for better understanding how the mod works!

- do 3rd-cave-layer vermin carry the syndrome?
- is it air-borne (from mist on corrupted biomes)?
- instead of black bronze, can I change it to another rare metal like adamantine? If so, where do I change it? Maybe at creature_parasyte_thing.txt? How do I do that so it affects worlds already generated?
xxx_420_Bad_Boy [Wizard_Cum] 21 Jun @ 12:20am 
hello @GhostPutty

appears to be an error you can fix very quickly

in the file interaction_parasyte_thing.txt the line

"CE_PHYS_ATT_CHANGE:TOUGHNESS:200:0:ENDURANCE:200:0:RECUPERATION:150:0:START:0]"

is missing the first opening bracket -- "[" ahead of "CE_"

i believe this is the cause of some crashes potentially.

thank you!
BrickAttractor 16 Nov, 2024 @ 12:40pm 
You also can't fuse properly either. Atleast, I don't think you can.
BrickAttractor 16 Nov, 2024 @ 12:28am 
Been trying out the "red Rage" potion in adventure mod beta. It's pretty fun, if pretty buggy. As a dwarf, when you transfrom, it gets ride of your extravision, and you can only ressurect corpses, not body parts, and you cannot summon a tentacle or a spider properly.
GhostPutty  [author] 14 Nov, 2024 @ 12:22pm 
I haven't returned to dwarf fortress in some time. There is a lot I would love to retest for this because I found that experiments were not appearing on saves using this. I want to see what i can do with adventure mode in the future but it may not work all that well.
Hedrox 2 Nov, 2024 @ 6:21pm 
for some bizarre reason they are appearing in my game as a civ lol, it's pretty strange. :leviathancross:
Xenogray 10 Sep, 2024 @ 4:31am 
Playable in adventure mode ? Would be amazing to play it, infect people and make yourself evolve by onsuming people !
AlwaysAngron 27 Aug, 2024 @ 4:32pm 
Seems pretty crash prone
Infinite8 18 Aug, 2024 @ 8:45am 
awesome mod but could definitely use some counterplay IMO. I like that they're nigh-impossible to overcome through conventional combat, it makes them very scary, and useful to weaponize against invaders. But vermin seem to be able to go through walls, so it's pretty much impossible to prevent infections, even with perfect 'hygiene' and security. maybe the vermin could be reworked into 'normal' animals. Either way it's probably my favorite DF mod right now, just gotta play with it in arena mode since it's so lethal.
81yrOldGrandma 28 Jul, 2024 @ 6:44pm 
2 fun 4 me
Saromal 7 Jul, 2024 @ 2:56pm 
I just want to say, I haven't even tested this but the concept is so awesome. Well done to all involved.
terrorbob238 13 Jan, 2024 @ 1:00pm 
these guys are fun:steamthumbsup::steamhappy:
GhostPutty  [author] 27 Aug, 2023 @ 11:00pm 
It's been a while since I've looked at these comments. They are also weak to heat. They melt in scorching temperatures
TheOrigami 2 Aug, 2023 @ 3:10pm 
so only a artifact weapon made of black bronze can hurt them(only way to get black bronze weapons)
Jericho 24 May, 2023 @ 7:28pm 
awesome mod! you cant make weapons out of black bronze though
Thrice 4 Mar, 2023 @ 12:52pm 
Thanks mate!
GhostPutty  [author] 2 Mar, 2023 @ 5:23pm 
If you use the evil immunisation potion they 'should' not attack you. It didn't test this as much so there may be some weird behaviour depending on the allegiances before they died.
Thrice 2 Mar, 2023 @ 10:18am 
Are these creatures always hostile or can I make a civilization out of em ;)
GhostPutty  [author] 20 Feb, 2023 @ 6:31pm 
You should take some screenshots! You should be able to go into the data\installed_mods\parasyte_thing (1)\objects\creature_parasyte_thing.txt file and try to tweak things to make them weaker.

Maybe set [HOMEOTHERM:10040] to 10100 and see what happens!
drackalol 20 Feb, 2023 @ 6:20pm 
Anyway to disable this mid-save? I can't look away for 2 minutes without my whole fort dying, I'm in an evil biome
GhostPutty  [author] 15 Feb, 2023 @ 6:11pm 
They were supposed to but it wasn't working and I couldn't determine why. I will test that some more when I post the next update.
Hedrox 15 Feb, 2023 @ 3:24pm 
its nice as it is, but maybe you could tweak them to spawn on evil biomes
Timmy Humps 13 Feb, 2023 @ 11:49am 
no it's like Parasyte... and the Thing
Alll-Mer 13 Feb, 2023 @ 9:02am 
Is this kinda like the "flesh that hates" or the flood?
nexus_falling 13 Feb, 2023 @ 8:17am 
very cool i love mods that add monsters and the design on these is really good
breezy 13 Feb, 2023 @ 6:14am 
I saw this on the df reddit before here and its dope, a cool idea, idk how hard it would be to make, but maybe have a vampire mechanic where they try to blend in for a while and feed off of people before making itself fully known? great mod either way!!!
GhostPutty  [author] 12 Feb, 2023 @ 6:36pm 
Thanks, I will give that a try. I have more testing planned once we get exportlegends. I need to confirm they appear as a necromancer siege.
Rocky Bukkake 12 Feb, 2023 @ 5:01pm 
Why can't more games/mods add this sort of creature? Instead we're stuck with zombies ad nauseum. Fantastict job on this mod btw. I would be estatic if down the line, you found a way to incorporate this into adventure mode when it arrives.
Lizy_Sticks 12 Feb, 2023 @ 9:19am 
spookie!
GhostPutty  [author] 12 Feb, 2023 @ 8:05am 
Thank you! Let me know if anything can be improved. I'd love to see some one record their downfall
Anime Jesus 11 Feb, 2023 @ 11:47pm 
This is amazing... Thank you for the hard work.