Total War: WARHAMMER III

Total War: WARHAMMER III

AI Anti-Cheat
225 Comments
ruvirus 15 hours ago 
compatible with Hecleas AI Overhaul?
Incata  [author] 21 Jun @ 3:25pm 
@Felixdogdog1314 This mod already does that
Felixdogdog1314 20 Jun @ 11:11pm 
hi sir may i ask how can i edit the exp given to ai's troops every turn on different diffculty? ai army always have so many rank 9 units....i want to remove that and change the exp gain to 0 for ai troops
Incata  [author] 12 Jun @ 3:49am 
@Emek :steamhappy:
Emek 12 Jun @ 1:28am 
Thanks a lot for this. This is awesome.
Incata  [author] 31 May @ 6:20am 
@IIIIIIIIIIIIIIIIIIIIIIIII No, both mods focus on the same thing, albeit in a different way.
IIIIIIIIIIIIIIIIIIIIIIIII 31 May @ 12:56am 
Is this mod compatible with Less AI Cheating (campaign)?
Incata  [author] 24 May @ 3:36am 
@GagneWest Yes
GagneWest 23 May @ 3:07am 
Does this mod make it so they don't field armies 4x the net worth of the cities they own?
SpiGo 8 Apr @ 11:46am 
Currently crashes with the most recent SFO update. Manually moving this mod to have a higher priority in WH3 Mod Manager solves the issue. Just wanted to inform if anyone else happens to face this issue.
Incata  [author] 5 Apr @ 4:32pm 
@Fluxuous They are generic things, so it should work.
@Lucete I don't understand what you want to tell me exactly.
Fluxuous 5 Apr @ 10:34am 
does this work with faction mods like TEB?
Lucete 5 Apr @ 6:33am 
When I turn on this one mod, no empire will be destroyed
Incata  [author] 2 Apr @ 12:12am 
@Rat Haze I'm glad you like it overall, I have other mods that add difficulty through other means so everyone can adjust it to their liking.
Incata  [author] 2 Apr @ 12:11am 
@Pfleger Von Yggdrasill I don't think it has anything to do with this mod.
Pfleger Von Yggdrasill 31 Mar @ 9:51am 
Somehow it cracked Karl while campaign setting, maybe because of moded factions
Rat Haze 30 Mar @ 10:39pm 
I also like the faction potential removal, makes the campaign less predictable when a minor faction rises to power defeating the usual lords you see often
Rat Haze 30 Mar @ 10:38pm 
I feel as though it makes the game easier, but it gets rid of some frustrations for me when I see an AI building units that are impossible to make with its current settlements. This mod makes it feel more fair
Incata  [author] 28 Mar @ 11:06am 
@Bonlord If you don't understand it, it's not for you.
Bonlord 28 Mar @ 1:37am 
Does it just make game easier? I dont understand why to install this even though i read the description.
Incata  [author] 26 Mar @ 2:13am 
I will update in the next few days
Juuken 25 Mar @ 3:37pm 
This mod currently crashes client version 6.1.
Shaft Ten 24 Mar @ 10:03am 
With reverted order, it seems working. But this is not what i wanted to test. Yes SFO is some thing like a whole package solution, which is actually not good. I only want their changes of units but not the change of AI and something else. I don't know what they exactly changed about the AI. And I want no cheating AI with some other AI improvements mods. That's why the combo.
Incata  [author] 23 Mar @ 7:23am 
@Shaft Ten You can try reversing the order in case it changes anything. In any case, mods like SFO are meant to be used individually, not combined with other mods, as this can cause imbalances in the game's balance.
Shaft Ten 23 Mar @ 6:52am 
As for as I see, i only found people asking and mentioning sfo, but their words sound like they haven't tried using it with sfo.
Incata  [author] 22 Mar @ 4:56pm 
@Shaft Ten I haven't tried it, but some people commented that they used it with UFO, so I don't know what to tell you.
@Pfleger Von Yggdrasill I think so.
Shaft Ten 22 Mar @ 11:42am 
Seems conflicting with sfo, causes game not starting und crashing. The load order is priorer than fo.
Pfleger Von Yggdrasill 19 Mar @ 10:51am 
Is it compatible with iee?
Incata  [author] 15 Mar @ 5:11pm 
@abel1717 I haven't found any specific bonuses for the AI in this regard, but it is true that the AI focuses a lot on improving this aspect, either by constructing buildings that provide this benefit or through agents that constantly steal technology.
abel1717 15 Mar @ 1:38pm 
What about the technology? I noticed AI jumps in technology big time
bob1234 14 Mar @ 1:19pm 
Ok thanks
Incata  [author] 14 Mar @ 2:09am 
@bob1234 I think so, although you should look for an updated version patch if you want it to work for all factions. You can also use my mod Faction Potential: Major Supremacy https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3402773041 , which is somewhat similar but with random bonuses.
bob1234 13 Mar @ 2:45pm 
Dynamic Difficulty - Adaptive AI Bonuses is this compatible with your mod
Incata  [author] 9 Feb @ 11:23pm 
@Slater There are some differences but in general it is the same
Slater 4 Feb @ 11:15am 
Does it still make a difference which difficulty i pick? Or is Normal and Very Hard the same?
Incata  [author] 2 Feb @ 5:00pm 
@Meow Power Load this mod with higher priority, if the AI still receives bonuses, it will be because those mods are adding them additionally.
Meow Power 31 Jan @ 6:54pm 
对Radious无效,SFO暂且不知道,依然七八队不断来。我收入一万六时合帮和只有一个半省的友军,收入直接负数。
Aldebaran 16 Jan @ 5:40am 
Hello and thx for your mods.
1) Is this mod compatible with AI Power Supply? I wouldn't want the anti-cheat to disable the bonus given by AI Power Supply.
2) Your opinion for a good balance between to play on normal difficulty (without the anti-cheat mod) OR with the anti-cheat and the Power Supply mod on Normal or Hard difficulty?
Elchardus 8 Jan @ 6:10am 
I didn't want change :D Your mod is enough for me.
Incata  [author] 8 Jan @ 1:25am 
@Jarnath @Repetición64 @elchardus If you want a version with potential, you can look for another mod that modifies it and load it with higher priority than this one, such as, for example Faction Potential Mayor Supremacy https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3402773041
Elchardus 4 Jan @ 6:28am 
It's nice everyone has the same potential. Makes is more chaotic.
Replay64 3 Jan @ 2:40pm 
fantastic mod otherwise
Replay64 3 Jan @ 2:40pm 
having legendary lords die for variety is pretty bad
Replay64 3 Jan @ 2:39pm 
is there a version of this mod or a different one that doesnt touch faction potential?
Kharnath 2 Jan @ 1:31am 
removing the potential might be a bad idea.
every game i have pretty much all the legendary lords die to their starting enemies
Incata  [author] 25 Dec, 2024 @ 1:29pm 
@Disciple Toki If you load this mod with higher priority it will apply its changes
Disciple Toki 19 Dec, 2024 @ 8:17am 
I cannot tell if we need an update, it seems to be working, I am wondering if anyone knows how well this works with Hecleas AI Overhaul. I know they are both AI mods but after reading the description on both, it seems they alter different aspects and as such should not in theory conflict. I was hoping to get confirmation on both things from someone who might actually know. Much love and thank you for the awesome work. :steamhappy:
Elchardus 13 Dec, 2024 @ 12:34pm 
Does this mod need an update or does it change general stuff that automatically nerfs new factions?
Incata  [author] 6 Dec, 2024 @ 3:00am 
This improves the AI, especially in the economic aspect of the AI, especially in the mid and late game, and also provides a higher initial boost, including the player, since the early game is where they suffer the most. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2933549532

I haven't played for a while, so I can't vouch for the current state of the game, but when I was playing, even without the first mod, the major and chaos factions weren't destroyed that easily, although they usually merged into super factions due to other mods I used.
Incata  [author] 6 Dec, 2024 @ 3:00am 
The outcome of the campaigns and the factions that comprise them depends on many factors, including the mods you use in the current patch and random factors from AI decisions. That said, I'll leave a couple of mods that modify certain parameters to adjust some things.

This mod attempts to ensure the survival of major factions (with legendary lords) by partially restoring the potential of these factions. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3278783924