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Required attribute "Name" missing
Warning about missing Name on a population group in Populations.xml. Not sure if it causes any issues besides the warning, however.
additionally, I've taken the liberty of adding a wish that resets the death trackers of all of the named NPCs; so if you want to restore functionality on your current game, you can run the wish and then just spawn in a replacement for the dead NPC. the wish command is jademouthpeace and it should detect each individual tracker that's messed up and reset them to their initial state.
let me know if you run into any issues :>
The Github releases would, of course, be in addition to the the steam workshop, not a replacement, directly because steam only lets you have one version up.
there's not really realistically anything I can do to completely negate the risk of a workshop update breaking peoples' saves because the game lets you choose a bunch of different versions and the workshop only lets me support a single one. all I can really suggest is to back up your saves between game updates! which is sort of a lame answer, I realize, but I don't think I have the actual power to do anything else given the limitations of the workshop here.
that's definitely a good workaround, yeah. that being said, though, it sounds like something that would have helped in this case; steam workshop only lets me have one running version of the mod at a given time that gets applied across all branches, and keeping the mod updated to the latest version is kind of essential if I want to prevent it from breaking.
like, I'll definitely try and use github releases going forward, that's probably just good practice for me to follow in general, but beyond that I'm not sure what I can do here. an update was sort of a necessity because Jademouth was now failing to load at all on the latest version of the game, which I'd imagine most people are gonna be using
Click on the Github above. On that screen there is "Commits" (just Ctrl+F the page), click that.
Then, in the line with "Fix issues with restocking", at the right edge there should be "< >", click that as well.
Now you are in the directory before the update. Above the Commits you previously clicked, there should be a button labeled "Code", click that. A drop down menu will open, click "Download ZIP".
Then, all you need to do is locate the mod directory in your steam files, delete everything within, and replace it with the files from the "Jademouth" directory within the downloaded ZIP (NOT just the ZIP, nor all the files in the ZIP).
Now, this has updated, breaking my save again. I was gonna remove QudUX, but to do that I need to get into the save, which I cant due to it not loading due the update of this mod.
also, just wanted to post in here while I had an excuse to: thank you for all the kind comments. I don't respond to them because I dunno what to say and I don't have a discord reaction button or anything like that, but I do read them and I appreciate all of them. thank you :>
if you intend to stick to an old version of the game and finish up an existing save, you can go to the GitHub repository linked in the description and download and older commit that's still compatible, then put that in your mods folder manually. just letting y'all know!