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Mineable Megaroids and the MM Compatibility Patch do not affect the sundamage zone in any way.
The reason for this is that, at the time of me working on Mineable Megaroids, I had never heard of a sundiver before (we kinda didn't know yet how we were supposed to even get to thesee asteroids).
Also I didn't sundive myself, so I didn't create this mod until much later. Having said that, I think it would actually be a good idea to create an Extended Tech Tree Mod version of this mod.
Using this mod will net you a lot more of all the default asteroids, but these asteroids will not contain any silver nor any letalium.
ANyway, I think creating an ETTM version of this mod is actually a good idea!
I'm just wondering if the other two mods I mentioned already affect the (mostly empty) asteroids that are within the sundamage area?
No other changes were made.
In unmodded, yes
Yes, you have to pull it out before you mine it
Thank you
then You can just park a mining ship next to these asteroids and start mining
still cool mod tho