Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Spells (All Legendary Lords and Heroes)
70 Comments
OHM 31 May @ 10:47am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3490968870

For those that don't want to mess around in RPFM...
OHM 31 May @ 10:41am 
@Ralkorin I can't seem to find the Azzazel fix, could you kindly direct me pls?
bnw82002 8 May @ 5:22am 
@ralkorin thanks for giving me the push to do it myself! It wasn't too bad. Just tackled the Kairos removal and updated the sound file to another sound that I liked.
Ralkorin 27 Apr @ 9:46am 
To get this working go into RPFM and update the tables and fix claw sounds if any, cant remember if in this mod. the last thing to do is delete all the lines in every kiaros file until the mod gets updated. i am running 290 mods and it works. the Azazel fix is in the individual mod page
FranTP 19 Apr @ 6:19pm 
Update please
Athos8844 28 Mar @ 5:48am 
Amazing mod, but currently breaking with Kairos rework.
lightofsun88 28 Mar @ 3:12am 
update plz .. i love it, new update makes it crushed
QWE098 16 Jan @ 6:58pm 
Thank you for this mod
Wurrzag's spell line occupied the original personal skill line
Kharnath 15 Jan @ 3:06am 
Azazel doesn't have any spells
Cultist of Tzeentch 15 Dec, 2024 @ 3:31pm 
@D'Arcy do you have any plans for a mod that gives Skrag a few more spells? :)
ChopChop 19 Aug, 2024 @ 4:02am 
Hello, thank you for the mod, i have made it compatible with my skill overhaul that adds melee lines to wizards and allows to use multiple other skills mods at once. The submod require your mod enabled:

[Submod] Expanded Spells (All Legendary Lords and Heroes) + [Overhaul] Expanded Skill Trees
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3312187062

If anyone is using the mod Expanded Lord Skills - I also made it compatible when using together with the mod in my second mod:

[Addon] Expanded Lord Skills - Compilation by SomeOneElse
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3172679279

Keep up the good work :TalismanCrown:
Creneis 2 Aug, 2024 @ 3:19pm 
After checking the tables, inside "character_skill_level_to_effects_junctions_tables", in @Azazel_ES, All the azazel skills are reffering to "ARCHAON" skills. That explains the blank effects in the compilation, and the crash in the standalone.
Creneis 2 Aug, 2024 @ 3:09pm 
I can confirm what @Primal Fox said.
Primal Fox 5 Jun, 2024 @ 10:41am 
hey so when playing as azazel none of the skills do anything and I just crash if I use the standalone azazel one.
뚜따이 16 May, 2024 @ 8:53am 
i love your mod ^-^ can i ask for khalida ver?
D'Arcy  [author] 5 May, 2024 @ 1:00pm 
@Messer
Thank you for your opinion)
Messer 5 May, 2024 @ 4:07am 
Great work
D'Arcy  [author] 4 May, 2024 @ 3:27pm 
Added Mother Ostankya.
Thrakerzod 4 May, 2024 @ 3:09pm 
it'd fit for Grukmur to also get the Lore of Beasts (since he already gets a bound spell from that)

and since Fimir Balefiends can have lores of Shadows or Fire maybe Ketzak could get the Lore of Fire too
D'Arcy  [author] 4 May, 2024 @ 2:13pm 
@Thrakerzod
I was thinking about adding a Lore pf Nurgle to them.
Thrakerzod 4 May, 2024 @ 2:10pm 
will you be adding any spells to Tamurkhan's 2 spellcasting chieftains (Ketzak Fimmdirach and Grukmur Three-Horn)?
Thrakerzod 4 May, 2024 @ 2:06pm 
lorewise ever since his death Kroak hs no longer been capable of casting any spell besides Deliverance of Itza (that's kinda his main gimmick)

but to represent the power he had whilst he was still alive he could probably be given the basic 8+high magic

if you want to stick to his lore though maybe just give him all the lore attributes without the actual spells.
D'Arcy  [author] 4 May, 2024 @ 1:41pm 
@Dαρκ Nομαδ
I haven't thought about it, but it's a good idea.
Dαρκ Nομαδ 4 May, 2024 @ 11:25am 
will you add Kroak in next updates?
D'Arcy  [author] 3 May, 2024 @ 2:49pm 
Added the Changeling.
D'Arcy  [author] 29 Apr, 2024 @ 12:06pm 
@Thrakerzod
I don't know, but I don't think I'll have to update the mod.
These problems were caused by the changeling's "tricks." There are no similar lords in the new DLC)
Thrakerzod 29 Apr, 2024 @ 11:25am 
either way it's fantastic that this mod was updated, it was one of my favourites and I was really sad when it stopped working, just a shame that it'll probably need to be updated again tomorrow for the new DLC...
Thrakerzod 29 Apr, 2024 @ 11:23am 
in base game Yuan Bo has Yin, Yang, Light, and Heavens. was there a reason you've excluded Yang?

also will you be doing Mother Ostankya? at launch she had a mix of Beasts and Shadows, and regular Hags can also have Death.
D'Arcy  [author] 29 Apr, 2024 @ 7:15am 
Now mod is working.
Added Yuan Bo.
Dream Traveler 10 Feb, 2024 @ 9:09am 
Several other characters as well are missing their changes.
Dream Traveler 10 Feb, 2024 @ 8:52am 
I absolutely love your mods and would love to see you update them!
I've noticed the Fay Enchantress in particular is still using the Lore of Light despite it supposedly being updated to be the Lore of Heavens for her mod.
HotRhino 21 Dec, 2023 @ 5:49am 
morathi missing spell line too, so probably other lords too. thank you for making this mod! i love it. i hope you come back to update it if you can!
HotRhino 20 Dec, 2023 @ 6:41pm 
update please. durthu and drycha spells are missing after the new update
CHIEFTAIN 11 Oct, 2023 @ 9:13am 
update pls
chan1a1 29 Sep, 2023 @ 11:43pm 
update?
Curatorr 10 Sep, 2023 @ 1:38am 
Love your mods. Would love to see an update for 4.x
Nox 8 Sep, 2023 @ 1:08am 
alot of your spell mods are broken after 4.0 with the spell skill path missing.
Thrakerzod 1 Sep, 2023 @ 3:51am 
looking forwards to the changes this will give to the new Legendary Lords

will you give Ostankya Lore of Death as well like some of her Hag Witches or just expand her mixed lore into full Beasts and Shadow (honestly Wilds doesn't seem too OOC for her either)?

guessing Yuan Bo will just have his mixed lore expanded into full Yin+Yang+Light+Heavens

will you be adding anything to the Changeling's lores or just leaving him with Tzeentch? honestly for Changeling if possible perhaps he should get some WoM cost reduction and the ability to actually overcast added to his Formless Horror stuff. it's kinda bad that he can't overcast when transformed. When the Changeling is transformed will they have access to the expanded spell lists each character would have from this mod?
ereb 1 Sep, 2023 @ 12:49am 
Update ?
D'Arcy  [author] 24 Jul, 2023 @ 8:26am 
@Majeed
Most likely no.
D'Arcy  [author] 21 Jul, 2023 @ 2:38pm 
@泡泡茶壶
Hi, it's nice that you are so interested in my mod)
The latest text changes are related to the addition of "@Malekith_ES.loc" in the "text/db" folder. The rest remained unchanged.
泡泡茶壶 20 Jul, 2023 @ 5:08pm 
Hi,I made a translation for your wonderful work, Could you write some change nots when update the txet? So I can catch up the update immediately, sorry to bother you
D'Arcy  [author] 20 Jul, 2023 @ 1:58am 
@nerdherdv02
Malekith... Lore of Fire...
This is either very ironic or very cruel)
D'Arcy  [author] 20 Jul, 2023 @ 1:54am 
@Hive Mind
Are you sure fashion is the problem? Do you have any other mods?
I just checked, everything seems to be working.
D'Arcy  [author] 20 Jul, 2023 @ 1:41am 
@Bree
I do not know, I do not play with SFO.
agustinplatz 27 Jun, 2023 @ 2:09pm 
He is the avatar of the winds of shadows after all (Malekith that is)
nerdherdv02 10 Jun, 2023 @ 10:37am 
Also thanks for the mods that let me live out my head cannon
nerdherdv02 10 Jun, 2023 @ 10:35am 
@D'Arcy Just commenting on Malekith: I think :Lore of Fire/Metal/Shadow/Death would suit him. (probably not all of them). Fire and metal are kind of his embodiment after he first past through the Fires of Asuryan and was re-sculpted in the armor of midnight. Shadow and death just feel thematic.
Hive Mind 3 Jun, 2023 @ 11:46am 
Malagor cannot swap between his lores, and is limited to just 7 spells.