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If you use our TW Millennium main mod, you don't need this one. This mod is meant for people who don't want to use the other units, so they only get the Skydestroyer.
The mod is still not updated. We had to work on the main mod and will update this mod soon.
I came here to confirm that this must probably need an update for 5.0.3 but I'm just assuming and end of Feb it was at least still working fine. so it *could theoretically*..... OK, does anybody from the community have a definitive answer for us (not the author, he has enough to do), please? Thanks <3
Sorry for the late reply.
It still works fine for me. Have you tried to unsubscribe and redownload the mod? Or do you have any other mods that might interfere with this one?
@Jensehc: I always wish there was a middle ground between the behemoth-sized mod and this tiny (yet still large by size) standalone, like 1/3 of the roster, focussing on the ones that are the best fit (not lore fit, but visual/tech fit) to the 100s of lorefriendly Empire unit mods. I guess similar to Guns of the Empire's roster, which is not lorefriendly but kinda perceived like it was.
A medium unit pack that "bridges the gap", if you catch my drift. It would prob come with a lord that can buff "old" and "new" units, to seperates those two wordls less. I think that would be mad fun and prob very popular...
Anyway: spectacular work here in any case! 10/10 <3
Otherwise the mod is a solid 10.
Btw, I read the fan-fiction with Germany and Merkel and Roth in Warhammer world, it's hilarious and fun. Thanks for linking it.
Thanks for mentioning this. This was never planned and must have happened during the last update. We will fix it as soon as possible.
They are available when you construct an airfield, new tier 5 building in the roads building slot.
Where can you recruit them?
It's now we need an Aerial units mod only from TW Millennium XD
Have you tried to verify your game files via Steam? After doing so you can redownload the mod and try it again.
@Sean
Due to the nature of the texture that I used to create the baloons, its nearly impossible to really add anything to them. Its basically a very small texture copy and pasted a few thousend times next to each other.
Have this progress be a result of a victory in the first Vampire War and technology advancing.
still awesome unit!
That’s hard to say without knowing all mods. The simplest solution is to deactivate all other mods and then activate them one after another until you find the one that causes the crash.
I just tested it and the skirmish works absolutly fine. Do you have any other mods that might cause problems?