STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

[EaWX: TR 3.2] Crimson Empire Improved
11 Comments
Cristianmrvzla 9 Apr, 2024 @ 9:41pm 
update pls
nicholasrios2018 18 Nov, 2023 @ 7:55am 
i do not know
No_dozplus 15 Mar, 2023 @ 12:35am 
Sorry but I'm a bit brain dead for this kinda stuff but do I need to put in both codes?
Chromatic Kiss  [author] 26 Feb, 2023 @ 3:10pm 
That's just the official mod drawing used for Carnor's holo greyscaled because I was trying to make it look like the giga chad but gave up halfway through lmfao.
Z1njio 26 Feb, 2023 @ 4:52am 
Make Carnor Jax black like on the mod icon, that would make him look like Emperor.
ssd-revan 24 Feb, 2023 @ 5:47pm 
@BigBacon Yeah, but that's ONLY the Hutts. The faction is entirely specific to them, it doesn't involve all the other underworld figures and factions in the EU.
BigBacon 24 Feb, 2023 @ 12:55pm 
@ssd-revan Did you completely miss all the talking about the Hutts coming to TR?
ErolTheDestroyer 22 Feb, 2023 @ 8:54am 
@ssd-revan Thankfully they are going to fix all era progression-related problems in the 3.3 update. But about the Underworld, I agree.
ssd-revan 21 Feb, 2023 @ 6:12pm 
Super cool submod, with this the Crimson Empire period gets much more of an identity. It really is unfortunate that with Zsinj as such an early-era faction all of his unique units get dismissed from GCs super fast. Frankly though I think the Zann Consortium (and essentially all pirate-related ships) being reduced to a legitimacy group and the Aggressor getting unceremoniously dumped into the Zsinj faction is one of the biggest stumbling blocks of TR.

I mean we have the CSA and all their Clone Wars castoffs but no dedicated underworld faction, after seeing it at play with the unique mechanics in AotR it really sucks there's no form of the idea in TR, especially when the post-Endor period has so many more ships and characters they could use. I mean they could even shift the smuggler's alliance characters for the NR to such a faction and it would fit perfectly.
Chromatic Kiss  [author] 20 Feb, 2023 @ 10:18pm 
I've considered a submod that allows CSA to gain access to legitimacy as a dual government mechanic. It would be painfully complex to set up, but the potential there is limitless.
arcicethewolf 20 Feb, 2023 @ 9:44pm 
These are awesome. I have to ask though, do you have any plans for a CSA submod?