Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
"Hey, the manned turrets dosent seems to find enemies and shoot automatically just like other turrets. so i need to force shoot them manually. is this a bug? or is it intended?"
I'm having the same issue... When multiple cannons of different types are built some will automatically target enemies while others have to be force-targeted. If only one type of cannon is built, all have to be force-targeted to fire. I really hope this gets fixed if it is a bug...
Would you ever consider adopting "Remote Tech" as-is as well? It's long overdue for an adopter, and was one of the best mods in the game when it was up to date.