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No changes. Vanilla Chaos Dwarf spells use the generic miscast so will suffer 'surge struck' as their miscast contact effect in the Original Edition of Miscast Mod, in the main version of Miscast Mod they suffer the same petrification contact effect as rune magic miscasts with explosion damage tiered to the spell's mana cost.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2208691755
It's not my mod and he says he's going to bring it over, and he's active in redoing his mods for WH3. Give him a reminder.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2944300457
1.1 scalar_miscast_chance
-10 stat_morale
-10 stat_resistance_magic
0.9 scalar_speed