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Yes Australia is not a major oil producer. yet based on the data I found, Australia’s crude oil reserves should be roughly comparable to those of Indonesia. And Indonesia has a substantial of oil reserves in the game.
Its true that much of Australia’s oil comes from offshore drilling platforms, and such technology didn’t exist during the game’s time period. But Paradox has never been rigorous when it comes to resource surveys. The game incorporates a significant amount of offshore oil resources when determining oil distribution along the Mexican Gulf Coast.
And prior to the 1950s, the global oil market was dominated by the US. Countries like Canada and those in the Middle East didn’t begin large-scale oil production until after World War II. So giving Australia some oil resources (probably 20) in the game wouldn’t be far-fetched.
As for the second point, could you consider making oil an already discovered resource at the beginning of the game?
1) Australia doesn't really have much oil. We have a lot of natural gas, but I'm not sure if that should be represented as oil in game. The natural gas also wasn't explored until somewhat recently as far as I know, so that can make these decisions a bit more tricky
2) There's a bit of a game engine limitation when a state that has a combination of oil/rubber/gold that the game isn't really able to tell which resource was discovered and can sometimes trigger gold rush events for oil etc. At least this is what happened last I tested it. So it might mean choosing between gold or oil in a state.
See change notes for details
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It's Linglong here, the one who did the Chinese localisation for your mod back in the day (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3441144175) . Just wanted to say how awesome it is to see you're still updating and maintaining such a high-quality mod! I've already got the Chinese translation updated to the latest version.
Keep up the good work, mate!
My pc should also have no issues running the game but I know how freaking unoptimised VC3 is sadly.
Lithgow Small arms factory museum website, in the history and production tab. (this is the main source I used in the previous post)
anzacportal wars-and-missions/ww1/military-organisation/army-weapons
Lithgow's Small Arms Factory and its People. 1907 to 1950 by Tony Griffiths
wikipedia lithgow arms.
- Removed some unintended pixel provinces
- Fixed fps lag issue by consolidating some Aboriginal tags (1.9 bug when >420 countries exist)
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Anyway, i'll combine a few of the Aboriginal tags and update in a moment
Anyway fix should be coming soon hopefully
If you return to regular settings mid-game when more of Australia (and Rapa Nui, potentially) has been colonised, it wont lag.
Apologies for this, really not sure whats causing this. Extra oddly is that I loaded up a mid-game save with the settings that made a new game have fps lag and it ran fine.
Thanks for the positive comments otherwise :)