Europa Universalis IV

Europa Universalis IV

Anbennar-PublicFork
458 Comments
ᛣ Munin ᛉ 25 Jul @ 4:28am 
thxs!
甜酵母  [author] 25 Jul @ 1:05am 
Or delete the "acolyte_dominion_too_small" and "acolyte_dominion_too_small_overlord" effect sections from the common\event_modifiers\anb_mission_modifiers.txt file.
甜酵母  [author] 25 Jul @ 1:03am 
"common\subject_types\00_subject_types.txt" - Delete lines 2845 to 2854 of :
modifier_overlord = {
modifier = acolyte_dominion_too_small_overlord
trigger = {
NOT = {
development_of_overlord_fraction = 0.20
}
}
}

modifier_subject = {
modifier = acolyte_dominion_too_small
trigger = {
NOT = {
development_of_overlord_fraction = 0.20
}
}
expiration_message_overlord = ACOLYTETOOSMALL
}
ᛣ Munin ᛉ 25 Jul @ 12:24am 
is it possible to remove black demense 20% dev requirement? Unplayable with bordergore :w:
甜酵母  [author] 23 Jul @ 11:10pm 
Advisor event, does such a thing exist?
甜酵母  [author] 23 Jul @ 11:09pm 
The advisors are merely the most superficial aspect of this mod.
Snuggle Bunny ÒwÓ 23 Jul @ 6:53pm 
wtf does this mod even add besides waifu advisors? also the miss advisor event seems broken.
甜酵母  [author] 19 Jul @ 8:04am 
On Pixiv, AI is the mainstream.Of course, this also involves a part of personal preferences.If you have any good pictures, please feel free to send them to me.The productivity of AI is transformative, and the preferences of anime art vary among people from different countries.
Thanks for the help!
甜酵母  [author] 9 Jul @ 9:41pm 
They are all very detailed illustrations. And I have moved the races onto the terrain map. This area won't be too crowded, and the races won't contaminate your trade map. You're just not used to it yet.
甜酵母  [author] 9 Jul @ 9:38pm 
This is done to display those special artistic icons clearly; otherwise, you wouldn't be able to see them properly. If you can't adapt to it, then you can use:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3165187601
"I'm having an issue with the interface — the icons in the provinces are scattered all over the place and are also too large. Would you happen to know how I can fix this?
I'm playing the English version. An example is shown in the screenshot."
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3521226864
Aquila 9 Jul @ 5:32am 
找到问题了,每次点The hunt for eggs决议之后,第二年过年的时候就会闪退,我是用的伊斯特拉洛尔占领了赫纳克隘口之后点的决议
甜酵母  [author] 8 Jul @ 10:50pm 
如果有无法跨越的时间点,可以加反馈群发存档给我修
甜酵母  [author] 8 Jul @ 10:47pm 
mod不至于经常闪退,奇观sub也只会固定时间闪退,如果你没开别的mod,一般是配置不达标崩了的问题(可以试试挂个pc米游在后台清内存);其次也可以通过任务管理器查看占用;mod该本身运行不会经常闪退
Aquila 8 Jul @ 6:34pm 
我玩的时候经常闪退,是submod还没更新的问题吗,只用了合集里的submod
甜酵母  [author] 6 Jul @ 6:54am 
对了,在新的测试版中他们又改了回去
阿联酋炮仙 5 Jul @ 7:38pm 
好的谢谢
甜酵母  [author] 5 Jul @ 2:12am 
洋人把-50%开会时间给改了,是这样的;代码就是议事会的代码,你触发的时候debug看一眼就行
阿联酋炮仙 5 Jul @ 1:53am 
帕沙埃内这个影响力机制有没有代码能获取啊,玩着太坐牢了
Khairus 4 Jul @ 3:27am 
ahh ok thanks
甜酵母  [author] 4 Jul @ 12:38am 
@知识就是力量 帝国ui现在汉化也不涉及其改动,除非你开了相关改动的mod,否则和测试版是一样的。
甜酵母  [author] 4 Jul @ 12:37am 
@Khairus Anbennar Chinese Version-mp,it is prepared for Chinese players. English players do not need it.
知识就是力量 2 Jul @ 6:16am 
玩到了1507年,一点HRE按钮就崩溃。试了只开public fork和MP也一样。是不是某个帝国事件造成的?
Khairus 28 Jun @ 3:02am 
so can I use this mod without the Anbennar Chinese Version mp ? or is the dependency unavoidable ?
甜酵母  [author] 26 Jun @ 5:23pm 
The siege effect of the spy network is doubled.
Mr. Rainger 26 Jun @ 4:57pm 
Canals or cataracts could be nice for fortifying/defending/gating rivers, since forts don't work on water
甜酵母  [author] 18 Jun @ 3:05am 
没有该问题
Camouflage 18 Jun @ 12:38am 
现在这个领地菜单好像没办法清除被侵占的矮人领地。
甜酵母  [author] 7 Jun @ 6:33am 
顾问回退mod在讨论有直达链接
薯条与吉他 7 Jun @ 5:09am 
真不错比原版丰富太多了,直接合集爽玩:steamhappy:,缺点就是顾问二次元太出戏了,而且还有本子截个图就拿出来的:steamfacepalm:,如果能用ai跑一下类似原版画风的出来就太完美了,欧内盖,瓦塔西!:cattiva:
甜酵母  [author] 27 May @ 8:48am 
I will explain it to you in detail on Discord.
ScH 27 May @ 8:32am 
As for the Paratranz, could I request to join the projects even if I'm not working on them directly? Not sure what's the etiquette for that.
ScH 27 May @ 8:30am 
I've got the "scoutheadshot" Discord username, if that lets you contact me easier. I'm also around Anbennar's Discord server too, mostly in the submod channels.
甜酵母  [author] 27 May @ 8:23am 
I know the authors. I'll help you contact them.
ScH 27 May @ 8:17am 
@甜酵母 for example this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3437727022
Or this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3415063610
Or perhaps this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3365947546

I'm mostly looking to do localisation work, if nothing else is needed for it to function properly with the English version. And so missions make sense.
I should note that most of the ones you publish are really amazing and are mostly the inspiration for why I want to do it.
甜酵母  [author] 27 May @ 1:50am 
@ScH https://paratranz.cn/projects Translation and transcription platform. But which one do you plan to translate? I can send the files separately to you on Discord.
甜酵母  [author] 27 May @ 1:47am 
@Randomly Greener Thank you for your efforts. I will incorporate them into this mod (in the next update) because they(Gnoll Advisors) are still the enlarged versions of the original advisors used in this mod.
甜酵母  [author] 27 May @ 1:42am 
@ScH Which mod? Almost all of my mods have English versions, but the descriptions for them are not in English.
Randomly Greener 27 May @ 1:18am 
I made a mod that adds gnoll portraits to this mod. Feel free to integrate it into your mod if you want to.
ScH 25 May @ 8:42am 
Hello. I was going to try to translate a couple of Chinese submods to English (if I was given permission, of course) using translators/AI.
Would anyone here know which encoding is used for the localisation files so I can get them in plain Chinese? Or if it was done by a particular localisation tool?
甜酵母  [author] 10 May @ 10:30am 
由于武侠修正不可由省份修正添加至国家效果,回退其buff
甜酵母  [author] 10 May @ 10:11am 
改为allowed_samurai_fraction = -0.005即可

rightful_xia_territory_malus = {
allowed_samurai_fraction = -0.005

is_samurai_modifier = yes
}
潇湘夜雨剑 10 May @ 9:46am 
是common\event_modifiers的anb_xianjie_modifiers.txt这里面rightful_xia_territory_malus这个修正,他这影响全局太难受了
潇湘夜雨剑 10 May @ 9:45am 
我发现一侠新增的那个省份修正文本说是仅影响武侠军团,但实际上是全局影响,我看了代码上也是加了is_samurai_modifier = yes的,但还是影响全局,请问有什么办法修正一下呀
howardts168 7 May @ 7:56am 
好的,謝謝
甜酵母  [author] 6 May @ 10:17pm 
细看了下,mp没改成要行政科技到16才能造,是蛇山一侧12级马尔霍德一侧16级

dwarovar_marrhold_tunnel = {

build_trigger = {
FROM = {
owns_or_vassal_of = 4065
is_subject = no
adm_tech = 12
capital_scope = { continent = serpentspine }
}
NOT = { 4097 = { has_great_project = { type = marrhold_dwarovar_tunnel } has_construction = marrhold_dwarovar_tunnel } }
}
howardts168 6 May @ 4:42am 
我找到問題點了,mp好像改成要行政科技到16才能造。
build_trigger = {
FROM = {
owns_or_vassal_of = 4097
is_subject = no
adm_tech = 16
NOT = { capital_scope = { continent = serpentspine } }
甜酵母  [author] 5 May @ 10:55am 
运河是奇观,不是决议