Barotrauma

Barotrauma

Chainsaw Death Bringer
31 Comments
亨一 3 Jun @ 11:48pm 
虐屍鋸老兄 是你嗎
lobotomite 11 Nov, 2024 @ 4:11am 
Hi, Im making a 40k mod. Could I use some of your code for my chainswords?
SoulDRoul 28 Jun, 2024 @ 7:44pm 
呱!好劲啊!
mawen_in_d 24 Jun, 2023 @ 3:41am 
要是能用焊接燃料罐就好了,油锯么,哈哈
苏大妈 30 May, 2023 @ 6:17am 
魔改切割器代码加上, 持续伤害!:bunnyinablanket:
whosyourdaddy  [author] 13 Apr, 2023 @ 10:41pm 
- 现在电锯无法被分解,防止解构物品占用输出格子的问题
- chainsaw can't be deconstructed(fix)
- 改善了在水中的粒子效果
- improvement particles in water
s͟o͞me slop̷py b͞oi at work 3 Apr, 2023 @ 9:12pm 
Deconstructing a chainsaw also outputs the status bar which can't be removed from the output.
404_coffee.exe 26 Mar, 2023 @ 6:26am 
chainsaws underwater is always a fun scenario.
whosyourdaddy  [author] 24 Mar, 2023 @ 8:22am 
暂时还没想到过怎样实现,能做的话,就会整个生命收割者。
天才マージャン少女 22 Mar, 2023 @ 10:35pm 
大佬,后面玩了玩你这模组,做的真是太棒了,音效特效非常帅气,你有没有考虑做成生命收割者那种双模式,加个枪械电筒开关的那个小窗口,勾选就可以切换成按住左键一直锯的模式呢,这种想法能实现吗
whosyourdaddy  [author] 20 Mar, 2023 @ 6:02am 
@天才銀河少女 在编辑器里放置电锯后点测试,进入游戏后第二个槽位自动被填充
whosyourdaddy  [author] 20 Mar, 2023 @ 5:59am 
@天才銀河少女,那个槽里的东西原本是自动生成的,但在编辑器里似乎没反应,现在已经修好了。

- 修复了在编辑器中放置电锯后不会在第二个槽位自动生成必要物品的问题
- Fixed the issue where placing a chainsaw in the editor would not automatically generate the required items in the second slot
- 优化,100个电锯的每帧占用cpu时间从1.57ms降低至0.54ms
- Optimization, reduced cpu time per frame for 100 chainsaws from 1.57ms to 0.54ms
天才マージャン少女 19 Mar, 2023 @ 10:44pm 
哥们儿,电池上面那个槽是装啥的,试半天没个结果
whosyourdaddy  [author] 15 Mar, 2023 @ 8:55pm 
Fixed the bug that made the crafting time of the chainsaw very long due to wrong skill level requirements.
Balanced the chainsaw strength (the upper limit remains unchanged, the lower limit is lowered), now it looks more like a weapon that grows with you.
kupac 15 Mar, 2023 @ 8:39pm 
我特么锯爆!
whosyourdaddy  [author] 15 Mar, 2023 @ 3:16am 
啥子哦
Heisenberg 15 Mar, 2023 @ 2:22am 
Hillbilly is that you?
whosyourdaddy  [author] 14 Mar, 2023 @ 10:49pm 
Fixed the issue of sound effects not following the weapon.
Fixed the bug that allowed saving power by charging intermittently (also greatly optimized the item).
whosyourdaddy  [author] 14 Mar, 2023 @ 12:09am 
Adapted to 1.0
- greatly optimized item
- fixed the lighting bug
- fixed particle misalignment
whosyourdaddy  [author] 13 Mar, 2023 @ 6:43am 
The chainsaw attack has a 55% armor-piercing effect, so the Ultramarines' armor cannot effectively resist the damage it causes, but I guess you don't have a chance to attack them with a chainsaw after they shoot at you.
Noodles 13 Mar, 2023 @ 6:06am 
I love that response but that doesn't really help x) did you tried against the ultramarines of barotrauma 40k
Superb comment tho
whosyourdaddy  [author] 12 Mar, 2023 @ 6:15am 
I don't know, but you are right, Barotrauma is a brand new, sandbox world, time-killing, adventure submarine simulation, electrician shipbuilding, quack and werewolf killing game developed by FakeFish and Undertow Games. The game takes place in a real world called "Europa", people here chosen by the Alliance will be given "wheelchairs" and dig out alien armor, infinite firepower, force clowns and super drones. You will play as a mysterious character named "Captain", meet different personalities and abilities of the crew in the free travel, and defeat powerful enemies, find back the non-existent main storyline while gradually uncovering the truth of "the abyss".
Noodles 11 Mar, 2023 @ 11:44am 
do you think it's usable against ultra marines ?
ALE199 11 Mar, 2023 @ 9:40am 
I really like the diea of this! Seems pretty fun but have yet to try
Venator 11 Mar, 2023 @ 9:36am 
:DDDDDDDDDDDDDD
whosyourdaddy  [author] 11 Mar, 2023 @ 2:52am 
@Venator I guess from now on you won't be sad anymore
whosyourdaddy  [author] 11 Mar, 2023 @ 2:51am 
Important update
Improved weapon mechanics, the battery is now only used for charging, you can always attack with the chainsaw as long as it has enough charges.
The working efficiency of the chainsaw increases with the skill level(weapon, mechanical) of the user
Reduced battery consumption speed
whosyourdaddy  [author] 10 Mar, 2023 @ 10:59pm 
em.... yes, we need prepare 8 batteries for the upcoming battle
whosyourdaddy  [author] 10 Mar, 2023 @ 10:42pm 
I didn't think about the pve design because it was just a weapon I pulled from the pvp module
Venator 10 Mar, 2023 @ 9:23pm 
nvm it sucks. does barely any damage. a vanilla stun baton is better. charging is convoluted and drains battery too fast. big sad.
Venator 10 Mar, 2023 @ 8:55pm 
YUS THANK YOU FOR MAKING MY DREAM COME TRUE :Hand_Shake: