Total War: WARHAMMER III

Total War: WARHAMMER III

Lightning Strike Changed
25 Comments
Kharnagor 18 Jun @ 2:13pm 
confirmed still working even with the skill update
Incata  [author] 18 Jun @ 12:14am 
@Espritviril`` :steamhappy:
Espritviril`` 15 Jun @ 4:24am 
Amazing mod.
Incata  [author] 10 Jun, 2024 @ 2:30am 
@Griffox This change could be applied but it will probably make this skill unappealing, on the other hand there is a maximum movement capacity maximum which is 50%, but beyond that no bonus will be applied, personally I no longer play with skills so it is not It is necessary for me to change this but if there is a lot of interest I can do it, on the other hand there are already a couple of mods that do this although it seems that they have not been updated for a long time
Griffox 1 Jun, 2024 @ 7:03am 
just a suggestion, just delay the reinforcement of troops, increasing mobility will break the game due to the cities being too close, 15% is a very high value, the heroes already do this job of increasing mobility, if you add the bonus of the hero plus the 15% mobility bonus that you added is too much.
Incata  [author] 15 Dec, 2023 @ 5:38pm 
@The Hat Skarsnik and Sarthorael as legendary lords still maintain this possibility (if I remember correctly), I'm sorry if it causes confusion, I should have put it in the description.
The Hat 15 Dec, 2023 @ 4:48pm 
Skarsnik seems to ignore the mod and do lightning strike. I raised the mod to near the top of the priority list, and he still strikes out of a settlement to 1v1 me. So its either him or when he strikes out of a settlement. I will keep searching and playing to see if I see a mod conflict or further details.
Ciaphas Cain 28 Nov, 2023 @ 10:23am 
ah! I did see that mod after I commented but wanted to check in case it did. Thanks for the reply dude, appreciated.
Incata  [author] 28 Nov, 2023 @ 8:07am 
@Mortarch Of Blood If you are referring to the ambush attack that the skaven make, this mod does not modify that, it simply eliminates the possibility of lightning attack from all factions. If you want the skaven to attack normally then you should look at Stances Changed And No Stalking Stance https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2945737078
Ciaphas Cain 28 Nov, 2023 @ 7:24am 
Hmm, I'm not 100% sure I understand...will this prevent Skaven from attacking my armies individually if bunched together?
Incata  [author] 23 Sep, 2023 @ 10:10am 
@Legend Slayer That shouldn't happen, maybe you have another mod that overrides this one's changes, you could try putting this mod with a higher priority and see if it solves your problem.
Legend Slayer 23 Sep, 2023 @ 9:13am 
Is it just me, or are there certain LLs that seem to ignore this mod and conduct Lightning Strikes anyways? I see the skill line, I see the modified Lightning Strike skill - for my characters.

Then Drycha and Vlad show up and LS me anyways near garrisons and near reinforcing armies, but my reinforcements are all greyed out.

Anyways - excellent mod besides that! It seems to only be select characters but has otherwise improved my game in unexpectedly big ways. Fighting larger battles with multiple armies is very cinematic, in comparison to normal gameplay with smaller/all LS battles.

Cheers,
Incata  [author] 27 May, 2023 @ 9:24am 
@Zach No change, the second
Zach 27 May, 2023 @ 8:15am 
Was there any content changes? Or just an 'update' so it doesn't show as outdated?
Incata  [author] 3 May, 2023 @ 12:25am 
@Xeonzs :steamhappy:
Xeonzs 2 May, 2023 @ 11:59pm 
Good mod, lighting strike lame.
Incata  [author] 1 May, 2023 @ 7:26pm 
@Hexagoros Yes, I prefer massive battles :lunar2019coolpig::lunar2019wavingpig:
Hexagoros 1 May, 2023 @ 7:04pm 
Thank you for this. Lightning Strike loses its charm when 'every' AI lord eventually gets it (which they all eventually do if the campaign goes long enough).
Amereth 17 Mar, 2023 @ 7:27pm 
oh i see you want to focus on campaign buffs only.
Incata  [author] 17 Mar, 2023 @ 7:16pm 
@Amereth It's not a bad idea, maybe an improvement for the third level, the only thing that the units that are already deployed in the vanguard would lose their grace and if I remember correctly there is already a lord that provides that benefit, I also thought about giving movement speed to all the troops but being a blue improvement I did not want to establish a battle improvement, maybe it will give it a spin. :lunar2019crylaughingpig::steamthumbsup:
Amereth 17 Mar, 2023 @ 7:05pm 
all good.

first paragraph was about vanilla lightning strike and the fact they need to change it.

in the second i was saying that i like your mod but adding vanguard to the army somewhere in there could be interesting in my humble opinion.

and the last one was the joke...
Incata  [author] 17 Mar, 2023 @ 6:36pm 
@Amereth I did not understand the comment well and it seemed very contradictory to me, that is the reason for deleting it. If you want to vote negatively for a mod, you have the right to do so.
Amereth 17 Mar, 2023 @ 5:39pm 
removed my comment? don't like jokes huh...
Incata  [author] 12 Mar, 2023 @ 5:55pm 
@AerynLeigh :steamhappy:, thank you for sharing the information :WH3_clasp:
Jay Lee 12 Mar, 2023 @ 4:13pm 
legend, thank you so much! works perfectly with SFO and other QOL mods