Total War: WARHAMMER III

Total War: WARHAMMER III

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Stances Changed And No Stalking Stance
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11 Mar, 2023 @ 6:43pm
28 Jun @ 9:42am
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Stances Changed And No Stalking Stance

In 1 collection by Incata
Total War Warhamer 3: Gameplay Mods
76 items
Description
This mod Eliminate ambushes in default stances, reduces the cost of some stances and modifies some stance values.

I have created a second version of this mod with less restrictive changes Stances 2

This mod is a revision of my TWW2 mod Stances changes and standard ambush

Change list:

-Eliminate ambushes in default stances. This affects Beastmen, Alith Anar, and Skaven.
-The following factions upgrade their ambush posture from normal to master: Alith Anar, Skaven, Crooked Moon, Hunter Marshal's Expedition. (this reduces the cost and increases your chances of success)
-Ambush upgrade for beastmen camps: ambush attack success chance for khazrak +20% and 10% is added for the rest. The cost to take this stance has been reduced to 0
-Eliminate tunnel attack in ambush of: Vilitch, Daemons and Tzeentch.
-Reduces the movement cost required to adopt encampment stance to 30 for all factions except hordes, norska and vampire coast.
-Reduces the movement cost required to adopt raiding stance to 15 for all factions except norska and any other where its cost is lower.
-The penalties for the effects of public order and growth in raiding stance they doubled.
-Reduces the move extra cost in raiding stance to -15.
-Removed the theft penalty in ambushes.
-Reduces the movement cost required to adopt Astromancy stance to 15.
-Reduces the move extra cost in Astromancy stance to -15.

These changes make all postures much more usable, eliminate the most unbalanced ones and introduce the traditional ambush as something much more viable (among other things).

Compatible save game, affects both player and AI.

Finally I created a paypal account in case anyone wants to thank me for my work in this way
Donate Paypal Incata[www.paypal.com]

Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
-Visual collection and utilities
-All my mods total war tww3
-All my mods total war tww2
34 Comments
Dizzy Ioeuy 30 Mar @ 12:17pm 
YEAH!

TY for these mods so much
Incata  [author] 30 Mar @ 11:39am 
@Dizzy Ioeuy Yes :lunar2019wavingpig:
Dizzy Ioeuy 30 Mar @ 10:47am 
TY for this mod! ok to combine with your other: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2945726255

?
Trepen0004 29 Jan @ 9:20am 
ofc just realised that
Incata  [author] 29 Jan @ 9:16am 
@Trepen0004 Because they already have it in the vanilla game :lunar2019crylaughingpig::lunar2019wavingpig:
Trepen0004 29 Jan @ 8:39am 
not noted*
Trepen0004 29 Jan @ 8:38am 
Ok thanks. But in the description have I missed something, or are they note noted?
Incata  [author] 29 Jan @ 8:21am 
@Trepen0004 They already have it, as does Oxyotl, maybe some other faction that I don't remember right now. You also have a second version that is less limiting and allows the elves to ambush through hidden paths https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3394666276
Trepen0004 29 Jan @ 8:15am 
Nice mod, could you please consider adding master ambush for wood elves as surely they would be just as skilled in ambushing as Crooked moon, hunts marshal's expedition ETC.
Crimson Saens 6 Jan @ 8:15pm 
Thank you for the mod and the quick response.