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Reactor room - big lever...
...also do you know why FakeFish decided to break your Turret? they also broke the Drone Collection turrets i use... once or twice. (i think it wasnt shooting normally a week after i installed them, and like 3 or 4 months ago the Lights stopped working too, since they are Invisible Turrets, Light is somehow turned Invisible too... nvm that)
@Soft Head
Of course, publish your sub)
download "Barotrauma-Save-Decompressor" and unpack sub from your save and check laser, components(component settings), wires, etc
Doing a 100% submarine repair at a station fixed it not working.
I viewed them with a screwdriver, and they seem to be fine. They are going through relays.
I think wires in "vanilla version" will be different
Unfortunately I have one more problem. The laser was working fine the other day, but me and my friends loaded our campaign tonight and now the periscope for the laser doesn't do anything when you use it.
Any ideas for what can cause this issue?
Reactor room, big lever
I'm getting a bug where the front-mounted laser gun can only shoot directly forward. No firing arc. Any suggestions?
Провод только поверх терминала вылезал?
Спасибо, когда тестил сабу, я полностью взрывал и восстанавливал каждый отсек прямо в катке, с клапанами ни разу такого не было, видимо разрабы опять чето поменяли, будет неуязвимый клапан чо
thanks, but Its not necessary, seriously
just add a original link in the description
glad to help!
Hi, about bots - Im waiting for game update and will fix it
ty btw
yep, ty, really
If I needed more divesuits hm,,,
try to make a outside module like a "container room" from below, near the lower hatch and place diveequip etc
Hmm so its only odd power fluctuation? I can live with that. It only stops for a second once in a while. Odd power dips. It gives the ship flavor. Its supposed to be some kind of jank cobbled together pirate thing anyway right? It fits the theme. I can live with that. The only problem I have with this sub is its for like a small 5 man crew and its so small I cant jam any more suits into it without removing something. I run big crews so I don't think we would fit well. It is a very cool ship. both mechanically and aesthetically. Very good work. My review A+
20-60% 100% for docking, decon requires 500kw same as fab, 1000kw summary if both are in working
About power, maybe laser consumes a lot of power after firing and automatically starts charging or shutdown of engines after a maneuver - and this is stop lighting for a second
What is a good chargelevel for lasergun supercap while deconning? Also I tried throwing the cutoff switch for it and still had power low on the decons. I even tried juicing the reactor. Still I get this odd intermittent power low. its works but sometimes it stops for a second.
Hi, check lasergun supercapacitor(reactor cannot charge the laser at maximum speed and power everything else normal)
On my vanilla version decon and fab still works