Project Zomboid

Project Zomboid

Hayes Firearms Overhaul
36 Comments
CFW Magic 1 Aug @ 5:05am 
Hey hey once more. Found a bug:

- Suppressor effectiveness doesn't change with the sandbox options which are supposed to change it. (The UI still has original values. Also tested by increasing effectiveness to 100% and weapons still wake up zombies from their initial suppressed distance)
CFW Magic 31 Jul @ 1:37am 
Hey hey again. Not a huge report but minor localization mistake: The AKs-74u is a carbine rather than a submachinegun, by virtue of using an intermediate (5.45x39) cartridge rather than a pistol (something like .45 ACP or 9mm) cartridge. Not a big deal by any stretch of imagination but if you find time to correct it, would be much appreciated o7
Duke Silver 28 Jul @ 6:51am 
This is so awesome! I have always loved your work on Project Apocalypse! The gun models are always peak. Can't wait for the Build 42 update so i can get my hands on these beauties in Single Player again. Seriously though thank you for all your hard work man folks like you are a godsend to the PZ community.
CFW Magic 27 Jul @ 10:28pm 
Oh, also, while I'm at it, can I request an Easy Packing plugin for HFO/HFE added ammo? No biggy if it's annoying to implement, but appreciates lots if possible. Thanks in advance o7
CFW Magic 27 Jul @ 9:52pm 
@Mackus103 > Gotcha I will wait then. Far as I am aware, download gets corrupted in steam itself rather than through the server (Though had an issue with that, too). Can't play with the mod in the load order at all so I guess I'll take a break while waiting for you.
Mackus103  [author] 27 Jul @ 9:34pm 
@CFW Magic I will be pushing a small bug update soon so this should resolve the need to reupload the mod. I know there has been recent issues with mods not properly downloading for servers. That may possibly be the issue.

I do not give permission to repack and mirror the workshop in any way.
CFW Magic 27 Jul @ 5:15pm 
Okay, yeah, for some reason steam corrupts download of this mod, and this mod alone. Nothing else is borked. Could I request an update (No need to change anything, just re-upload same mod as with last changes) to see if that fixes anything? Alternatively, is it alright if I mirror this mod on the workshop to bypass the corrupt download? Of course, full credit will be given as well as a link to this page.
ReadyForTheDevil 27 Jul @ 4:59pm 
Yes I will wait for b42 this is very cool
CFW Magic 27 Jul @ 4:41pm 
Not sure if it's a me issue or this mod's issue, but trying to host a server with this mod in the modlist crashes the server on startup. Can anyone try to replicate?
Mackus103  [author] 26 Jul @ 4:52pm 
B42 wont be for a bit there is a ton of changes in place and it is still being developed
ReadyForTheDevil 26 Jul @ 2:37pm 
b42 ?
Mackus103  [author] 16 Jul @ 8:22pm 
after the next big update (final major additions) it will be officially public and then a small break before I start converting all my mods to B42 builds.
kajaranaa 16 Jun @ 10:55pm 
Hello! This MOD is perfect! I wonder if there will be a version of it available on B42...
Mackus103  [author] 20 Mar @ 2:06pm 
@mantisek Appreciate the enthusiasm, but if you're looking for absolute perfection, you’re definitely not going to find it here. Mods of this scope involve thousands of lines of script, moving parts, and inevitable human errors, just like in any game, whether by developers or modders. Things get overlooked, systems evolve, and sometimes a single line doesn’t get updated when it should.

I’ve noted your very strong concerns about this one incorrect fire mode on this single gun. It will be fixed, because even though you chose to point it out in the most condescending way possible, it is still a bug.

Just a reminder, mods are made by real people who put in time and effort to create something you have the choice to use or not. If this one minor issue is that unbearable, then maybe this just isn’t the mod for you.
Mantisek 4 Mar @ 11:03pm 
Let me back up. You do know that semi-auto means 'One round fired every time you pull the trigger' and so does 'Single Shot' right?

This is what I mean.

It's like making a car mod where you can switch between 'automatic' and 'manual' and 'manual' means your car goes slower.
Mantisek 4 Mar @ 10:58pm 
Is there something conceptually difficult about changing a string?
Mackus103  [author] 2 Mar @ 4:30pm 
@mantisek thanks for the feedback! Hope you enjoy the mod for what it is which is built within a system also constricted a bit by the game itself and lots of variables and information to try and get right.

You are more than welcome to give a go at building a 100% accurate gun mod yourself too, or even add one to support this one to correct any mistakes you come across.

Have a good one!
Mantisek 27 Feb @ 6:25pm 
lol the m4 has two fire modes 'Single' and 'Semi-auto'

How do you make a gun mod and gett all the calibers right, research accurate sound effects and reload sounds, the +1 system for magazines, etc

But not know what 'Semi-auto' means.

It's like being an astronaut and not knowing the earth revolves around the sun.

How does that HAPPEN
kosetation 23 Jan @ 12:25am 
will this be updated?
MackerelFeesh 17 Nov, 2024 @ 12:22am 
Thank you for this wonderful mod!
Jonny 17 Sep, 2024 @ 12:51pm 
Howdy! Just a quick question after finding the mythical rifle suppressor, Neither of the Remington Rifles can take muzzle attachments. Is this intended?

Cheers :steamthumbsup:
Wulffhound 14 Sep, 2024 @ 8:46am 
oh well okay thanks for the details. that makes sense.
Mackus103  [author] 14 Sep, 2024 @ 7:36am 
@Wulffhound the audio you hear isn't the radius of the sound it pushes out for zombies to hear. I can see about lowering it to match the item script a bit better. The crossbow only reaches 12 tiles out for zombies to hear. Pistols are in the 50-70ish tile range so it may not sound that way in your speakers but it is about 3-4x quieter in alerting zeds as far as distance goes.
Wulffhound 13 Sep, 2024 @ 11:57pm 
we just got access to the crossbow on Dawn of the Dead server and i noticed the crossbow is pretty loud. about as loud as a pistol. is this intended? if so why? would be nice for a stealthy alternative.
Mackus103  [author] 8 Sep, 2024 @ 8:32am 
@Stray no I don't want any of my mods modpacked. I appreciate you asking but there shouldnt be any major reason to keep it as is. Most of the time peple say modpacking for update issues but I don't tend to update often. You can always do you own server adjustments with the many sandbox settings given + if you really need to tweak it make patches within your own server adjustment files that would load last. Plenty of ways to do it without modpacking.
Stray 8 Sep, 2024 @ 1:02am 
Hi Mackus103, can I add this to my modpack?
Betoke Fumez 23 Aug, 2024 @ 8:29pm 
recommend use this mod due to advance trajectory projectile?
MechaCZilla 10 May, 2024 @ 7:40pm 
Heil Ryan Hayes!!!!
Lu5ck 15 Jan, 2024 @ 1:58am 
Is this unlisted? I only saw this mod via collections.
Teekay 16 Oct, 2023 @ 5:43pm 
yea this is dope, anyone else have problems with converting some of the ammo
Beached Berserker 8 Sep, 2023 @ 7:08am 
this mod needs more stars i literally cant find it
MechaCZilla 20 Aug, 2023 @ 8:23pm 
Handgun yes
MechaCZilla 14 Jul, 2023 @ 12:04pm 
You are so Real for this creation Mr. Hayes
MechaCZilla 29 Mar, 2023 @ 9:52am 
Yes
The Law 27 Mar, 2023 @ 8:41am 
now do we use this mod with the firearms addition mod? or just the overhaul mod
Hellen 26 Mar, 2023 @ 10:12am 
You're great at making mods my dude, this is art!