Crusader Kings III

Crusader Kings III

AGOT+
1,598 Comments
Tureno 3 hours ago 
Found the culprit on my end. Naked Maesters and Baratheons was caused by incompatibilities with the Sundry mod
Zeratul1066 20 Jul @ 6:41pm 
i keep having issues with the Cannon Children on the 106 start date. either they wont be born at all or they'll be born late. not sure whats going on there.
Anumaril  [author] 20 Jul @ 5:35am 
@EBOU
That'll be in the next update. The current trait swap is a holdover from before the Alternative Traits game rule even existed, after which I started doing all that stuff there.
EBOU 20 Jul @ 4:40am 
Fair enough really good submod btw. What makes Robert different from the others in the alternative traits rule because if I have that rule turned off it still changes his congenital trait?
Anumaril  [author] 20 Jul @ 4:31am 
@EBOU
Harwin Strong doesn't have a congenital physique trait (that's not even something I did, it's just how it is in vanilla AGOT), so neither do his children.

Although I did explicitly give him the Strong trait in the Alternative Traits game rule to denote all the training he's done to earn his epithet.
EBOU 20 Jul @ 1:51am 
Alot of Baratheons are described as strong but then again he does still have a congenital strength trait. I'd argue though if he doesn't have a tier 3 version neither should people like Harwin Strong.

This is more of a base AGOT thing but the strong boys should surely have the congenital strong trait not the training based one.
Anumaril  [author] 20 Jul @ 12:34am 
@EBOU
That's intentional, as Robert's strength primarily came from training, not being naturally born as such. He's not the Mountain. But in the next update I'm moving that trait swap to the alternative traits game rule so that the vanilla Robert experience can be preserved for those who prefer that.
The Fool 19 Jul @ 9:55pm 
Ah -

That was the issue, thank you for the speedy reply.
EBOU 19 Jul @ 12:27pm 
For whatever reason Robert loses his tier 3 strength trait and it's replaced by a tier 1 strength trait.
Anumaril  [author] 19 Jul @ 12:49am 
@dev1LjAn
Thanks for letting me know! It'll be corrected in the next Submod Core update. It looks like I added an unnecessary line to the barbershop display conditions for AGOT+'s armour, so none of it was showing in the barbershop anymore.
rcaspian 18 Jul @ 3:12pm 
I launched a build of three mods AGOT, Agot Submod Core, Agot+, and visually the maesters have clothes (the new clothes look really cool!), but in the barbershop it is written as no clothes, and maybe this somehow causes an epidemic of naked maesters. My guess is that in larger builds, some mod redefines what a naked person looks like (naked, actually), and that's why the maesters are naked. Please check how the new maester clothes are defined in your modification, in the barbershop it is really written as no clothes (at least for me it is). Thanks for the wonderful mod, without which I can't imagine my game in AGOT.
Tureno 18 Jul @ 2:08pm 
Yes I regularly unsub and resub whenever there's an update to any mod. I had also recently added House Founders and Brightroar to my order and thought maybe it was due to one of them so I disabled them to troubleshoot and they were still naked.
dev1LjAn 18 Jul @ 9:32am 
a little bug i found, the lannister amor is not selectable in the barbershop, it still applies when you are at war or assign a martial position to somenone. Im just using the mod.
Anumaril  [author] 18 Jul @ 12:03am 
@Spiesky @Tureno @The Fool
Please make sure you manually update both AGOT+ and the Submod Core. People who do those things do not see naked characters.
The Fool 17 Jul @ 11:27pm 
Everyone became nudists now -
Tureno 17 Jul @ 9:18pm 
Stannis and Cersei are both naked in Bookmarked bookmarks. Could be more
Spiesky 17 Jul @ 4:14pm 
Maesters are naked too, but I use alot of mods. If I disable this one they got their clothes though.
nicubanciu97 16 Jul @ 6:26am 
Awesome, I just noticed it's back!
Anumaril  [author] 16 Jul @ 5:28am 
@nicbanciu97
That's because the Submod Core updated with new gene entries, but AGOT+ hasn't updated yet to match.
nicubanciu97 16 Jul @ 3:09am 
The Goldcloak armor is gone. Oddly enough, the helmet, pants and cloak still remain.
Alcor™ 14 Jul @ 12:35pm 
please help, how do I type the debug command to trigger the birth of a canon child?
Anumaril  [author] 13 Jul @ 10:00am 
@El Pasha
If that dragon appearance thing is still happening it's because it's not AGOT+ causing it.
El Pasha 13 Jul @ 4:41am 
Hello, the problem with the appearance of dragons still continues. What could be causing this problem. When I start the game with AGOT only, there is no problem with the appearance of the dragons and some historical crowns and weapons. But when I start it with submods it has a problem. The appearance of the dragons is distorted and some crowns and weapons disappear. Despite deleting and reinstalling the entire playset, the problem continues.
Rivercat2009 12 Jul @ 4:08pm 
can you please make it so that we can turn off all of the new flags
MADROX 12 Jul @ 11:22am 
@sleezy,

nah man, current appearance is better. But for margaery;

need this
https://www.reddit.com/r/CKTinder/comments/14n7qp6/natalie_dormer_updated/
sleezy 12 Jul @ 9:03am 
Stannis looks very weird if you could use this it would be great https://www.reddit.com/r/CKTinder/s/KHBFMcMmac
El Pasha 12 Jul @ 8:11am 
Hello, the problem with the appearance of dragons still continues...
Anumaril  [author] 12 Jul @ 6:39am 
@Six
Okay the Rhaenyra marriage issue appears to either be a vanilla CK3 issue or a vanilla AGOT issue, not AGOT+.
Six 12 Jul @ 6:22am 
Thanks You, very much
Anumaril  [author] 12 Jul @ 5:21am 
@BenjiBeesVT
Thanks for letting me know! I noticed this a while back and the next update will have a fix for it.

@Six
Thanks for the report, I'll do some testing.
Six 12 Jul @ 5:11am 
Hi, there! I'm gettting an issue with the rogue Prince bookmark. Daemon can't marry Rhaenyra. Bug "can_marry_check secondary actor missing perspective" thanks You
BenjiBeesVT 11 Jul @ 11:37am 
Hi there! I believe there is a bug with AGOT+ that so how stops the firing of the Rogue Prince event when Prince Aegon is born that allows Viserys to choose between the 4 different options for succession. It automatically sets Aegon to be the player's heir. I was able to recreate this ONLY when I had AGOT+'s canon children system turned on instead of AGOT's vanilla. Although with this mod installed, if I had AGOT's vanilla canon children turned on and AGOT+'s turned off the event would fire.

I just have this mod order; AGOT > AGOT submod > AGOT+

Love your mod! <3
MADROX 11 Jul @ 8:24am 
waiting, thanks @Anumaril
Anumaril  [author] 11 Jul @ 5:10am 
A new update is on the way! Just waiting for another 3D model to finish before implementing it.
gabriel.rossmann 10 Jul @ 9:36am 
could you please update this awesome mod so it is compatible with the lastest version of AGOT and Legacy of Valyria ? All my dragons are dulls
多嘴的纸巾君 8 Jul @ 3:56pm 
There is a very simple question. I have disabled this mod’s DNA settings of all regions before starting the game, but noticed that the new-born Canon Children still utilized the AGOT+’s DNA not original one. Is this the normal result of this mod? Or I just get some other mistakes?
Jjthejuiceman 8 Jul @ 2:44pm 
Something is going wrong somewhere with people's load orders or other mods are not up to date/compatible. Either way its not this mod or the main mod because im not having this problem.
Luke_1902 8 Jul @ 3:34am 
I'm getting the same issue with dragons. All submods need to be updated to AGOT 0.4.6.1 or theyll do that if they somehow touch the dragons. Or just revert agot version.
Bennomite 7 Jul @ 2:01am 
I ain't having that issue, I just am having an issue where 'cannon dragons' aren't spawning as cannon dragons
Ben.clark18 5 Jul @ 12:21pm 
same here having the same issue
BLT Rights Activist 4 Jul @ 9:45pm 
getting the same issues as you four as well. did any of you find a fix for it, or is it possibly an issue relating to AGOT 0.4.6.1?
Diomedian_ Swap 4 Jul @ 11:03am 
I just experienced this dragon problem to. It was fine yesterday
BlackJesus545 3 Jul @ 8:27am 
Yeah all my dragons regardless of when I begin the game are newborn dragons regardless of their age haha. Tried re-downloading to no avail. Any fixes?
Ruoxin Qin 2 Jul @ 6:08pm 
From a certain point, all dragons appears as newborns both past and present. New game is fine but quick playthrough it happend again.
BlackJesus545 2 Jul @ 11:04am 
Anyone having issues with all their dragons being newborns past and present?
Kayotik16 2 Jul @ 4:35am 
@Ace please explain the issue more
Ace 1 Jul @ 8:00pm 
Somehow every time I load this mod, it messes us up my game </3
Anumaril  [author] 30 Jun @ 12:03am 
@BlondEspress0
That sounds like an installation issue or load order issue. I just updated to the recent version and am not seeing any CoA issues.
BlondEspress0 29 Jun @ 6:30pm 
For some reason the coat of arms are off, some houses use AGOT+ some use the base mod, other's seem to be weird mix (plus sigils and base colors)
Rhaenys 28 Jun @ 6:28am 
Is AGOT+ still compatible with the current version of AGOT?