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That'll be in the next update. The current trait swap is a holdover from before the Alternative Traits game rule even existed, after which I started doing all that stuff there.
Harwin Strong doesn't have a congenital physique trait (that's not even something I did, it's just how it is in vanilla AGOT), so neither do his children.
Although I did explicitly give him the Strong trait in the Alternative Traits game rule to denote all the training he's done to earn his epithet.
This is more of a base AGOT thing but the strong boys should surely have the congenital strong trait not the training based one.
That's intentional, as Robert's strength primarily came from training, not being naturally born as such. He's not the Mountain. But in the next update I'm moving that trait swap to the alternative traits game rule so that the vanilla Robert experience can be preserved for those who prefer that.
That was the issue, thank you for the speedy reply.
Thanks for letting me know! It'll be corrected in the next Submod Core update. It looks like I added an unnecessary line to the barbershop display conditions for AGOT+'s armour, so none of it was showing in the barbershop anymore.