Space Engineers

Space Engineers

PEPONE Modpack - Immersive World - PEP CO
10 Comments
PepperJack  [author] 18 Jun, 2023 @ 12:36pm 
you would need to re-spawn the planets with real orbits.
But you could try Orbiter Space Engineers Simulator{/url]
Nippelmoe 18 Jun, 2023 @ 7:05am 
is it compatible with real orbits ?! *-*
PepperJack  [author] 10 Jun, 2023 @ 5:08am 
I like the idea of biofuel for the early game. That would allow for fuel transfer to a large grid too. Good idea, I can't say when we will get to it but I will have it towards the top of the lit.
gorgofdoom 10 Jun, 2023 @ 12:47am 
This is a lot of fun. The unique location of cobalt is probably my favorite concept so far.

If i could make a couple suggestions for the single player experience: the grabby hands mod is a really nice addition along side advanced welding; it really helps save materials early on by making it easier and more intuitive to weld built blocks together. To a similar end, the harpoon mod works well with the water mod. I don't know how stable these are for multiplayer, however.

I'd also ask if the starter boat could be refitted with bio fuel and electric power rotor, or if possible a directly bio fueled 3x3 propeller. It would make for a more intuitive early game if the starting vessel doesn't need to be gutted when it runs out of gas.
PepperJack  [author] 27 May, 2023 @ 8:08am 
@Blackyy thanks! I like to think its just enough lol
Blackyy 26 May, 2023 @ 2:55am 
how many mods do you have? Yes^^ i love it, thanks
PepperJack  [author] 10 Apr, 2023 @ 12:59pm 
Had to add the 6th part to make it easier to load the order. Currently, it's only used for Awwscrap. You just need to manually add it to old worlds if you want awwscrap back.
Tigress 30 Mar, 2023 @ 4:35pm 
@Pepperjack Awesome!
PepperJack  [author] 29 Mar, 2023 @ 1:54am 
Thanks! Its a system
Tigress 28 Mar, 2023 @ 5:01pm 
Is this a lone world or a system?

Love your modpack, I have had a lot of fun with it!