ARK: Survival Evolved

ARK: Survival Evolved

Extra Aberrant Variants
125 Comments
poo muncher 30 Apr @ 11:08am 
is this mod compatible with your other spawn mod lost island additions?
Eclipse  [author] 18 Apr @ 8:05am 
It's very possible, but outside the scope of this mod
Aee 17 Apr @ 8:51am 
Yo bro like the claws of the bloodstalker are always yellow is there a way you can make it change colors
like If i use the command to change the colors on it to also affect that area
Eclipse  [author] 2 Apr @ 6:52pm 
I will continue to update it with any unique new aberrants I make, yes! (Excluding any that AAD covers). Just had commissions to prioritise so I haven't had time to work on Aberrants recently
Molly 2 Apr @ 3:46pm 
Will the mod continue to receive updates or has it also been abandoned because of ASA ?"
Because I love the mod. It's great for maps with an aberration area.
JuicyBrownie 8 Mar @ 1:01pm 
Can I disable certain creatures because l only want the bloodstalker and fjordhawk
Eclipse  [author] 18 Jan @ 11:50pm 
They do yep, they're a child class
FancyFrank129 18 Jan @ 10:38pm 
Hey eclipse just had a quick question, do the luminescent reapers count as a variant of the base reapers similar to R-reapers, tryna get double preggo here
Chairman 30 Nov, 2024 @ 6:33am 
It seems that the maximum drag weight is still high, I used creature which is 560, and didn't get the full effectiveness
Eclipse  [author] 30 Nov, 2024 @ 3:58am 
Sounds like a replication issue, thanks for reporting
Chairman 30 Nov, 2024 @ 12:47am 
Rhynio's requirements of food/items are absolutely disordered right now... For example it may says that a Giga egg is needed, but it can be something else and won't be displayed
Chairman 24 Nov, 2024 @ 7:05pm 
Rhynio still wants something that don't exist in Aberrant... For example giga and quetzal eggs, maybe more? Can you fix that? Thanks!
Eclipse  [author] 10 Oct, 2024 @ 12:40pm 
Ah okay yeah that does sound overtuned, you can use DinoSpawnWeightMultipliers in the meantime to tune them down till i get the next update ready
Scourn 9 Oct, 2024 @ 9:14pm 
Thanks Eclipse for the fast reply. Yeah we killed around 100 of them in the portal room and the lake below it but they would always spawn back over some of the other spawns in the area.
Eclipse  [author] 9 Oct, 2024 @ 9:02pm 
The group spawns are intended yes
Scourn 9 Oct, 2024 @ 9:01pm 
there is a huge overspawn of compys in the green zone. They seem to spawn in packs of 5, I think the spawn weight is higher than other creatures in their containers.
Ex-P Gage 8 Oct, 2024 @ 10:07am 
Ahhh I see, I forgot about the remapping part lol. Basilisk glow is very hard to see but I understand.
Eclipse  [author] 8 Oct, 2024 @ 9:43am 
Basilisks already have a glowing pattern so no need to. For Karkinos; KBD remaps them, not buffs them. And since EAV are unique creatures and not buffs, so even if it were a childed class (you can't remap with the same name as vanilla, causes crashes) it wouldn't affect anything
Ex-P Gage 8 Oct, 2024 @ 9:35am 
Also why wouldnt the Luminescent Karkinos get the KBD buff it has the childed name Crab_Character_BP which would effect it, unless Luminescent has buffs besides just glowing pretty that would prevent the KBD buff form working.
Ex-P Gage 8 Oct, 2024 @ 9:28am 
Great mod! Will you be completing the collection of the 4 Kings/Horsemen of Aberration? Im talking about the Basilisk of course since its the only one missing of the 4, be great to see all 4 of these bad boys glowing with the Luminescent skin.
VLevente 5 Oct, 2024 @ 4:23am 
Hello,
I have bit a of a problem on fjordur with the that it spawn x-mosasaurs instead of normal mosasaurs.
Is there a way to fix this?
gatorduckonquack 25 Sep, 2024 @ 2:03pm 
Awesome! I LOVE aberrant dinos, this mod was a go to lol
Eclipse  [author] 25 Sep, 2024 @ 7:13am 
Oh, and the ASE mod will be getting Aberrant Maewings :)
Eclipse  [author] 25 Sep, 2024 @ 7:00am 
Yep! Busy with some commissions right now but I do intend to
gatorduckonquack 25 Sep, 2024 @ 4:33am 
Any plan to port to ASA?
Eclipse  [author] 24 Mar, 2024 @ 5:31am 
Been extremely busy
Raagin 23 Mar, 2024 @ 3:31pm 
New dino update?
SeleneUnderworld3 11 Nov, 2023 @ 11:06pm 
Awesome!
Eclipse  [author] 11 Nov, 2023 @ 11:02pm 
Ooh they'd be pretty with speckled glow, so yeah
SeleneUnderworld3 11 Nov, 2023 @ 11:01pm 
Any chances to get Aberrant Snow Owl? :)
Eclipse  [author] 3 Oct, 2023 @ 2:18am 
Rhynio is in the devkit, expect the glow bug tonight! :)
Eclipse  [author] 27 Aug, 2023 @ 2:03pm 
Load order isn't relevant, since the only place it would innately matter (Karkinos remaps), are done on runtime from my end (and thus has the effect of being always 'lower' in load order). Even that is only if you enable the remap config to make the Luminescent Karkinos spawn in the vanilla locations (in that case, they would not spawn there unless you disabled the KBD ones)
You can't have a true Luminescent KBD Karkinos, but you can apply the EAV Costume to a KBD Karkinos to make it have the glowing pattern

For everything else, use the BuffsIncludeSource in KBD (Detailed in KBD's guide). Mod folder name is ExtraAberrantVariants
PrincessJellyB 27 Aug, 2023 @ 1:22pm 
If I run this mod with kraken's better dinos should I put this or KBD 1st in the load order? I would like to have your extra aberrant variants + kraken's additional aberrant variants and for them to be KBD versions
grac 17 Aug, 2023 @ 2:59pm 
can you make an ini/spawn settings for each dino?
ToxicRaptor 10 Aug, 2023 @ 5:36pm 
wow wes that is such a cool secret, im glad to know such an amazing creature exists within this mod.
Exc_Sanguine_Wes 10 Aug, 2023 @ 4:45pm 
New Secret Variant! Blueprint'/Game/Mods/ExtraAberrantVariants/Dinos/GiantTurtle/AwfulTurtle_Character_BP_Aberrant_EAV.AwfulTurtle_Character_BP_Aberrant_EAV'
MYRL 25 Jul, 2023 @ 2:20am 
Is there anyway how to just replace regular rock drakes for luminescent? so they dont spawn at surface
Eclipse  [author] 22 Jul, 2023 @ 6:54am 
Because crabs are remaps. You can use the costume on a KBD crab to make it look Luminescent, though
Adora Festiva 21 Jul, 2023 @ 9:37am 
"All creatures that have buffs in Kraken's Better Dinos should work with the BuffsIncludeSource config in that mod. ExtraAberrantVariants is the mod folder name you need for that config (KBD remaps require support from that mod's end, however you can still use the costume on KBD remaps)"

I'm having issues getting this to work. In my case I'm specifically working with the Luminescent Karkinos. KBD allows Karkinos to breed, but even after I've added "BuffsIncludeSource=ExtraAberrantVariants" to my config for KBD, the Luminescent Karkinos do not allow for breeding. They also do not have the option in the E radial to "Convert to Better Dino".
Eclipse  [author] 17 Jul, 2023 @ 6:08pm 
Not a priority but i'll be trying to fill most things that aren't covered by AAD, so eventually yeah
FishSticks 17 Jul, 2023 @ 5:53pm 
and plans to add the gacha?
Eclipse  [author] 16 Jul, 2023 @ 8:09am 
That one's covered by AAD already, so I wouldn't be making one
HQM 16 Jul, 2023 @ 7:03am 
i need a abberant deinoychus
Eclipse  [author] 16 Jul, 2023 @ 6:15am 
Interesante sin duda, glow en los lados y en espalda!
Ryūō NovaVernid 16 Jul, 2023 @ 4:23am 
estaria guapo un managarmr aberrante seria uno mas en mi coleccion
Eclipse  [author] 16 Jul, 2023 @ 1:24am 
(unless you have the remap config enabled for them which will make them spawn same places as normal drakes)
Eclipse  [author] 16 Jul, 2023 @ 1:08am 
The Surface with only 3 locations on the northeast and a lot on the other ones
DuckenTheDuck 15 Jul, 2023 @ 10:47pm 
Where do the rock drake eggs spawn at?