RimWorld

RimWorld

Warhammer: Gor (Continued)
23 Comments
Latex Santa 14 Dec, 2024 @ 8:38am 
@Toine10000
Just use xenotypes that look like goat people instead.
Mlie  [author] 14 Dec, 2024 @ 4:46am 
@Toine10000 See my last comment
Toine10000 14 Dec, 2024 @ 3:20am 
1.5 PLEISE !!!!!
GreenJack 12 Jun, 2024 @ 8:18pm 
Its a shame that there are not more people interested in this mod, I really liked it :<
Latex Santa 2 Jun, 2024 @ 12:01am 
@Mlie
Yeah, that's fair. Thanks very much for taking the time to explain.
Mlie  [author] 29 May, 2024 @ 5:24am 
@Latex Santa The reason is that it is too much work to keep the ~100 HAR-based mods updated. Its pure xml grind and I mainly focus on C# mods now. It would also benefit from someone interrested in the race-itself to fully use the various additions to the game and the DLCs.
Latex Santa 29 May, 2024 @ 5:04am 
@Mlie
>"Will not be updating this mod after all, sorry."
>"It's explained in the changelog, the in-game news and the large notice in the description."
I'm sorry, but all that I can see in the sources that you have provided is that support is being discontinued, end-of-life message has being added, and that this mod is "too problematic to support further".

I honestly don't understand.

What does this mean? Is it a problem with the mod distribution rights? Is Games Workshop freaking out over this mod? Is the mod too full of "spaghetti code" and would have to be rebuilt from the ground up?

At any rate, thanks for the mod support, I'll go look at other mods similar to this one if this particular one is just dead.
ZincKobold 25 May, 2024 @ 11:55am 
@brigall I mean considering the guy updated like 500 mods to 1.4 and kept them maintained until 1.5 came out is difficult to do in itself. He's got more then enough reasons to stop if he feels like it.
Who are you to be a shitter and then get upset he's not giving you a clear reason?:twerk:
Mlie  [author] 14 May, 2024 @ 11:10am 
@Brigall Communication is hard to learn, but you will get there when you get older with some training. Hang in there!
Brigall 14 May, 2024 @ 11:08am 
Continue being a softskin then.
Mlie  [author] 13 May, 2024 @ 10:06pm 
@Brigall Due to your attitude, that is all you are going to get
Brigall 13 May, 2024 @ 4:36pm 
Ah yes the explanation that explains nothing. Do you just not have the interest, time, or is the mod somehow otherwise unsustainable? "Problematic" is such a buzzword anymore it means nothing.
Mlie  [author] 11 May, 2024 @ 11:05pm 
@Brigall Its explained in the changelog, the in-game news and the large notice in the description.
Brigall 11 May, 2024 @ 9:04pm 
Why no update?
ZincKobold 6 May, 2024 @ 1:01pm 
it was a fun and pretty cool mod. I enjoyed the beastmen raid, Rah-ruu and all. I will miss it.:wilbur:
Mlie  [author] 25 Apr, 2024 @ 2:15pm 
Will not be updating this mod after all, sorry
Dinner_Daddy 18 Apr, 2023 @ 1:41pm 
@Mlie thank you <3
Reango 18 Apr, 2023 @ 12:55pm 
I feel like the tox resistance was imported weirdly. As it stands, I think it makes the gors more susceptible to toxins. Unless that's intentional. :D
Mlie  [author] 15 Apr, 2023 @ 10:49pm 
@Dinner_Daddy This mod uses the HAR framework, not Biotech genes.
Dinner_Daddy 15 Apr, 2023 @ 8:47pm 
Might be a goofy question but do the the beast men have there own genes or are they consiered "baseliners"
theycallmegeese 9 Apr, 2023 @ 12:48pm 
Finally! Now I can finally have my clone gor legions again but now with all the goodies in 1.4. Thanks mate
Grand Poobah of Bees 9 Apr, 2023 @ 12:45pm 
Oh, hell yes! Thank you so much for this and all your other ones!
dCell 8 Apr, 2023 @ 5:08pm 
Mlie is the best! :)