Rusted Warfare - RTS

Rusted Warfare - RTS

Rusted Ambition-Large strategic and tactical type Mod
50 Comments
TIMEKEEPER 18 Jul @ 8:17am 
前面的回复看到了 现版本有时候未给AI托管外交 也会莫名其妙向他国宣布突袭战争 是有什么机制在内嘛:azuki2:
Cogito  [author] 28 Jun @ 5:05am 
There is a new huge update "1.7.0&1.7.1(hot fix)" released. Let me know if there are some bugs.
大型更新1.7.0和1.7.1(修复版本)更新已经上线。让我知道是否有遗留的bug。
Cogito  [author] 25 Jun @ 9:44pm 
实在是不知道怎么指定一个人回复()初始单位可能是这个版本遗留的一些初始AI设置,因为铁锈的原因不支持显示中文,但应该不是给玩家用的,给AI试试()然后调整难度直接调AI难度就行。没有胜利条件,因为这个mod类似于全模式都是纯沙盒,我们联机打完就重开的。FFA情况下盟友相互攻击问题,这个是铁锈本身的限制,且没有很好的方法去规避,这也是我做外交系统的一大原因(包括突袭战争的自动判定),你可以在战役室手动结盟,但是被宣战时你们会被同时宣战,补给也应该是共享的,不过这么做的话AI对你们的宣战倾向会下降很多(他知道你们是结盟的),会影响一些剧本的AI进程(例如1939当中,德国有一些设定的AI倾向,他在绝大多数情况下会按这些倾向做出更史实的行为)。最后感谢支持,本mod近日会有一次大型更新
sezze 7 Feb @ 12:40am 
啊?这都能魔改出来,天才
TIMEKEEPER 10 Jan @ 10:23am 
没有钢丝文明这类基础的情况下玩了一会 虽然没玩太明白 但确实优秀 很有意思 有几个问题 房间设置中初始单位两个额外选项是? 胜利的条件是? 在沙盒里试着统一了所有区域 依然没胜利 以及在启用FFA的情况下和朋友同时进行游戏可以通过如外交等手段使得两国之间单位不互相攻击么 可以通过结盟等方式使两国同时胜利么:azuki2:
Cogito  [author] 22 May, 2024 @ 12:45am 
I've recently received some feedback about errors when loading mod, and I've confirmed that it's caused by outOfMemory. Try using 64bit version, or turning on the "team color shaders" in game settings.
Cogito  [author] 25 Apr, 2024 @ 7:46pm 
The game asks for a reload every time it is uploaded and requests that there are NO ANY errors, so it is not possible for a developer to upload a wrong version, plz understand this, for game's problem we cannot fix
Cogito  [author] 25 Apr, 2024 @ 7:43pm 
it's correctly loaded in 64bit, but may cause error in 32bit, it's a outOfMemory error from java, and mod cannot solve this problem, try to switch to 64bit or enable the teamColorRender in settings
Barich 23 Apr, 2024 @ 5:16am 
Mod unplayable in the current state. Loading errors, moonlang in file names.
It would be nice to check the mod author's work result, if critical bugs are ever fixed.
otto.kristof 16 Mar, 2024 @ 6:16pm 
谢谢老哥提醒🥰,是咱没注意到,抱歉打扰到您了🥺
Cogito  [author] 16 Mar, 2024 @ 4:27pm 
简介说过的,不可以用非 mod 自带地图
otto.kristof 16 Mar, 2024 @ 6:43am 
大佬,为啥一开局我跟其他ai直接全部流亡了呀:steambored:
Cogito  [author] 19 Feb, 2024 @ 3:24am 
one and only one dev is me. if you have any issue just contact me, by discord or whatnot.
WarBoss Daniel Cooke 18 Feb, 2024 @ 4:57pm 
can i hug the dev who made this?
Cogito  [author] 11 Feb, 2024 @ 8:34pm 
A Q&A for common questions: 1, mobile UI problem: I can't change the size of any internal UI, If you're in iOS platform, you can change the scale directly in the game settings. If you're in Android platform, you can't change the scale directly in the game, therefore you need to change the scale in other ways (like dev settings). 2, On all the platform is likely to appear lagging problem: RW mod engine is likely depending single core performance, that cause lagging if the single core performance is not enough. 3, why not translate the unit info to En: most units just modified from original one, so I think not important.
Cogito  [author] 11 Feb, 2024 @ 8:19pm 
欢迎加入非官方的 mod 粉丝交流群,我会在群内持续收集建议和反馈,解答问题。696120548
Cogito  [author] 29 Jan, 2024 @ 10:37pm 
Multiple play is supported. Just like many other mods. In many occasions in creating room, you need enable mod support, ensure you checked such box.
Cogito  [author] 29 Jan, 2024 @ 10:33pm 
When you don't have supply from nearest region then army will decrease hp slowly, check out your region's energy.
I Love Flame 25 Jan, 2024 @ 6:10pm 
why is my army slowly dying and decaying
SUS是会裂变的 21 Jan, 2024 @ 3:43am 
不支持多人qwq
Cogito  [author] 8 Dec, 2023 @ 9:34pm 
补给,就两个方面来说,第一方面他保证一个领土当中不出现大量屯兵,这意味着需要靠实质的部队数量减少(也就是直接杀死)来确保自动达成平衡;第二方面,玩家不会过分绕开城镇去进攻他国,补给会直接杀死部队也是比较合理的做法,否则即便是老弱残兵也能无视补给直取首都。目前最好的方法可能是低于一定血量强制溃退,这样能够保留部队,但出于性能考虑我暂时不会这样做,因为这会导致大批的部队需要判定、寻路,如果铁锈的性能不再是问题,我会着手解决
Cogito  [author] 8 Dec, 2023 @ 9:26pm 
建议你加我好友问我吧,评论区是没有提示的,我个人也比较忙不会经常看这里
Rain 3 Dec, 2023 @ 2:41am 
作者能否改一下,单位没有补给应该剩下一丝血
Rain 2 Dec, 2023 @ 4:55am 
感谢回答
Cogito  [author] 2 Dec, 2023 @ 3:31am 
稳定度、军事传统以及一些国家可能自带增速修正,一般而言高稳定和高军事传统的国家科研都都会更高
Rain 1 Dec, 2023 @ 11:58pm 
请问作者,这个科研点是根据什么加的?
Cogito  [author] 23 Nov, 2023 @ 8:27pm 
顺带来说,缩小试图后双击工厂就可以全选所有工厂,然后右键设置集结点,就可以批量生产,这也是原版就有的,我们一般都是这样生产
Cogito  [author] 23 Nov, 2023 @ 8:25pm 
暂时没法兼顾,因为AI接管是直接启用AI自动化的所有代码,由于底层机制决定了AI是随机生产,不过你可以只开部队控制接管,然后自己制造将军和部队,总之这两个很难兼顾,因为这是归根到底还是RTS游戏,相比于把部队做成钢丝等比较抽象的数字+编制然后计算战斗,我还是更希望在战斗方面保留RTS,这也就必须包括对应的生产也是完全玩家自己做,我会在后续尝试给部队做标注,实现一定程度的优先级
Rain 13 Nov, 2023 @ 3:37am 
能不能让AI指定生产某单位?
Cogito  [author] 13 Nov, 2023 @ 12:37am 
你可以在政府的行政部中开启 Ai 接管(仅生产代管),这样部队会自动生产并添加到前线的路径点,为了保留 RTS 体验,我不会做过多的自动化
Rain 10 Nov, 2023 @ 3:04am 
玩家能不能填线?压根操作不过来
Cogito  [author] 24 Sep, 2023 @ 10:04pm 
加入我们官方的 Discord服务器!
https://discord.gg/BZGNBPsMag
Cogito  [author] 24 Sep, 2023 @ 10:04pm 
Join our official Discord server!
https://discord.gg/BZGNBPsMag
Cogito  [author] 1 Sep, 2023 @ 8:06am 
I have translated a large number of texts from diplomatic and other systems, but it still takes time to complete the translation of the display texts of the units, if you do not display English, please turn on "Force English" in the settings of the game
monkey_prophet 31 Aug, 2023 @ 6:38am 
where do i download the full english version?
莫物理第一美少女 31 Aug, 2023 @ 6:22am 
ой! Английская версия, которая лучший модуль! потому что я ничего не могу прочитать! Это как есть консервированную селедку в Японии!
Cogito  [author] 31 Aug, 2023 @ 6:14am 
A FULL English version has been released!
莫物理第一美少女 31 Aug, 2023 @ 6:00am 
очень хороший модуль,напоминает мне ананасовую пиццу, которую я ел в риме.:steambored:
Americaissupior 29 Aug, 2023 @ 8:14pm 
you should work with the ww1 mod team so you can make the ww1 segment actually ww1
monkey_prophet 26 Aug, 2023 @ 12:03pm 
how do i get the english version?
Каменный Уголь 26 Aug, 2023 @ 2:59am 
we can discuss this in discord
Cogito  [author] 25 Aug, 2023 @ 10:53pm 
I am very grateful for your attention to my mod. Perhaps we can add Steam friends to discuss in detail
Каменный Уголь 17 Aug, 2023 @ 11:17am 
can i make a dlc that changes the units in the mod to more realistic ones?
monkey_prophet 4 Aug, 2023 @ 12:32am 
what map is in the photo?
Cogito  [author] 29 Apr, 2023 @ 4:12am 
Now, Mod supports English!
Cogito  [author] 28 Apr, 2023 @ 12:16am 
I'm sorry, the map and mod code are highly dependent on each other. While it's technically possible to extract the map and add the mine slot, but I want players to experience the Mod's rules, systems and content. So I won't making the separate version of maps. Currently, I'm planning to create more scenarios with European maps.
Cogito  [author] 28 Apr, 2023 @ 12:14am 
I'm sorry, as an independent developer, I don't have enough time and capability to translate the entire mod due to the large amount of text involved, including some dialogue that requires localization considerations. However, please rest assured that I'm working on the translation and will release a test version of the English translation soon, gradually completing the English translation work. As I don't know Russian at all, Russian translation is not included in the plan, and I apologize for that.
Бляхомуха 26 Apr, 2023 @ 6:26am 
Can we have separate version of maps, without built in objects?
They seem to be really cool for long ffa
Каменный Уголь 26 Apr, 2023 @ 4:15am 
how to change mod launguage to english or russian?
摧尽腐朽方释怀 25 Apr, 2023 @ 5:52am 
非常好的模组。爱来自瓷器