Team Fortress 2

Team Fortress 2

Fixed Mediguns' beams
31 Comments
FILTH 8 Feb @ 9:15am 
please keep the wavy look its much more appealing than clean particles but i would appreciate the actual fixes
Ponanoix 26 Aug, 2024 @ 4:49pm 
AUTHOR, add this to a Community Fix pack, ASAP!
raw maw 15 Feb, 2024 @ 5:31am 
i'm a Medic main & i'd love this!
Krel 27 Nov, 2023 @ 11:53am 
Please keep the wavies, they look better in my opinion. Also, they stay true to the trailer (Meet the Medic). Though the missing particle fix is nice, wouldn't include the first "fix" though.
Jakal, Lady kisser 9 Nov, 2023 @ 8:20pm 
i honesty prefer the wavey beam.
Barging Ellie 15 Oct, 2023 @ 10:17am 
The original Medigun beams had a hard time staying connected to the person you were healing
Mr Gottem 14 Oct, 2023 @ 2:29pm 
what was wrong with old one
76561199190917765 22 Sep, 2023 @ 4:26am 
I vote to add this in, but keep the wavy particles a little. I like that, but I'd want my medibeam to seem connected.
Lutex 22 Aug, 2023 @ 10:31am 
Didn't even know this was broken
JamesKraft 14 Jun, 2023 @ 10:04am 
For me, keep the origin placement because I like how it actually connects to the medigun-
But keep the wavy physics of the original - maybe tone 'em down ever so very slightly.
Dogvan 31 May, 2023 @ 7:23am 
I beg to god that this gets in. I play medic the most.
Barging Ellie 27 May, 2023 @ 11:52pm 
Poster below me is "spitting fax"
mrbooboostank 27 May, 2023 @ 9:28pm 
Guy below me knows what's good
SealShpeeDaSweggy 27 May, 2023 @ 1:21pm 
I don't understand why everyone is so upset about this fix. The beam we have right now looks like it's disconnected from the gun. The fix is clearly preventing that.
Ashe is Kiriko main  [author] 23 May, 2023 @ 6:07pm 
Alright so I have to be more transparent.
What I fixed is the first control point moving (the origin of the beam at the muzzle of the medigun) when moving the camera. This comes with the "side effect" of the beam not looking erratic...

However, the default medigun looks choppy (like at 15 fps) when setting even a low value to max and min distance, and when setting it to 0 the beam now looks normal.

I can't fix the beam going through walls. There is an option for particle to not go through static objects (brushes, prop_static), however, it doesn't work well for 2cp particles. Also, the particle follow a hardcoded bezier curve that I can't change or I couldn't figure out how to do it. It's up to Valve to change the bezier curve to be more linear.
[pipi] Boss 10 May, 2023 @ 9:49am 
↓↓↓↓↓ this guy said it
UsedNameTag 8 May, 2023 @ 3:54pm 
I like the original honestly, it feels like an unstable beam like how it feels to be healing someone, plus its instability feels like the rickety sci-fi theme tf2 has, and the swirly effect gave it some character.
Lynn, the Flangemaster 8 May, 2023 @ 9:30am 
Honestly I'm kinda conflicted on this, like the original has a kinda "weight" to it that makes the medigun look more unstable (which fits its whole visual thing of looking slapped together out of junk), but the "fixed" version also looks kinda good...
Lothudus 7 May, 2023 @ 4:17pm 
i dont really see the need for this as the original acts as funky rope movement on a futuristic beam rather than a fixed still beam that doesnt look natural. Probably a personal preference, but this is what i think
AstrumViridis 3 May, 2023 @ 1:58pm 
I'm gonna cum if this gets in
Ashe is Kiriko main  [author] 1 May, 2023 @ 11:22am 
Bad overlap is just probably because of sorse enyin
Ashe is Kiriko main  [author] 1 May, 2023 @ 11:21am 
No. I believe that's caused by game code (probably because of a bad implementation of a bezier curve for 2 cp particles?), and for the overlap idk
mastercoms 1 May, 2023 @ 11:10am 
Does this cause wall clipping due to the changed curve, and bad overlap for multiple medi-beams at once?
Dingus 1 May, 2023 @ 2:58am 
I prefer how it looks "unfixed", but this does look neat.
Nonhuman 29 Apr, 2023 @ 10:24am 
After 16 years the medigun beam finally might be fixed
mrbooboostank 28 Apr, 2023 @ 12:13am 
Really good fixes
Barging Ellie 26 Apr, 2023 @ 11:51am 
Compare the two videos, Lord
lord 26 Apr, 2023 @ 9:28am 
what exactly is "fixed"
I ate all the cheese 25 Apr, 2023 @ 2:21pm 
beauty
Barging Ellie 21 Apr, 2023 @ 11:16pm 
He untied the Medi Gun beam's knot
Xtreme_Shoot 21 Apr, 2023 @ 9:28pm 
Yeah would be!