Total War: WARHAMMER III

Total War: WARHAMMER III

Norscan Tech-Tree
15 Comments
Decky  [author] 24 Dec, 2024 @ 5:18am 
The mod has been updated.
WolfofDarkness 1 Aug, 2024 @ 9:49pm 
I believe this might not work with Tribes of the north the additional tech doesn't show up but that mod also doesn't add any.
Decky  [author] 7 Dec, 2023 @ 2:38am 
@amateur shut in : So all of Throgg's troll units get the bonus from the tech tree. Or are you talking about a different mod?
I'm already using original CA unit sets, so the other modders have to use them too.
amateur shut in 3 Dec, 2023 @ 5:53pm 
Great mod this. Norsca badly needed some better tech.

One suggestion if it was possible would be to have the relevant techs work with the Trolls for the Troll King units. It works perfectly with all marauder style units etc from the norsca expanded mods, but not the trolls unfortunately.
Decky  [author] 23 Nov, 2023 @ 4:35am 
CA has changed the name of the effect "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" to "wh3_main_effect_winds_of_magic_pool_cap". This is why the mod was crashing.
I have corrected the effect and will now do the same for the other tech-tree mods.
A lot of work that is actually totally unnecessary... thanks CA.
The mod has been updated and is working again.
Nabulio 3 Sep, 2023 @ 10:49am 
Potion of healing broken for berserker
memeha 20 Aug, 2023 @ 10:13am 
woods elf destroy tech tree add plz :D
Pandemonium 9 Aug, 2023 @ 1:38pm 
it looks like it also applies to the rage ability for dogs. i think its just an issue with charge based abilities in general
Pandemonium 6 Aug, 2023 @ 1:20pm 
For some reason the healing potion for berserkers doesn't have any charges So either I'm missing something or the tech's broken.

(also unrelated, but I LOVE your tech tree mods, they add so much more in terms of growing your faction. keep it up, man!)
Decky  [author] 14 Apr, 2023 @ 8:24am 
Updated to patch 3.0
Ciaphas Cain 13 Apr, 2023 @ 11:08am 
Mod is already in Wh3
Decky  [author] 13 Apr, 2023 @ 7:43am 
@Mortarch of Blood: The mod is a WH2 mod. The creator must share the mod with others. I do not publish a mod without permission from the creator. Have you asked the creator to port the mod to WH3?
Decky  [author] 13 Apr, 2023 @ 7:39am 
@pyromaniac7777: That is too kind. But I am very happy when I can make you happy with my mods.
Ciaphas Cain 13 Apr, 2023 @ 6:55am 
When you get a chance Decky, could you perhaps do a tech submod for Cataph's TEB mod? The mod is great but I really dislike the tech he has made for it...and I'm sure you could bring it to a class a standard...
Pyrodysseus 12 Apr, 2023 @ 5:06pm 
Whenever I start a new playthrough I ask myself, "Has Decky made a tech mod for this faction?" And if the answer is no I pick a different faction. Your work is appreciated!