Project Zomboid

Project Zomboid

Advanced Trajectory - Cars Are Concealment
75 Comments
Reits  [author] 25 Jun, 2024 @ 9:37am 
@somewhatfrog I'm going to be completely honest with you - I have no clue how to lmao. This mod is just the original advanced trajectory but with a chunk of code deleted pertaining to vehicle collision. I recommend you head over to Advanced Trajectory Realistic Overhaul and wait for him to potentially implement something similar since I did ask him about it before and he said that he might. I use ATRO but I've done the same thing and delete the vehicle collision code on that mod for private use as well.
somewhatfrog 25 Jun, 2024 @ 5:36am 
Hey @Reits! Would it be possible to add a mod options toggle to allow people to disable it? Mod is cool but makes it pretty hard or close to impossible for some to aim with controllers, I am asking for toggle due to some controller players might still like to try to play with it, so check for controller to disable it wouldn't be a good idea. I am talking in context of MP of course.
Reits  [author] 1 Feb, 2024 @ 3:23pm 
@cznorton2 The second/third should be for mp
cznorton2 1 Feb, 2024 @ 1:08pm 
Kinda useless if doesn't work in mp
O'shovah 8 Jan, 2024 @ 3:20pm 
oh cool.
you did write "Please pick the second one if you don't use Arsenal/Brita" which i gathered to mean pick "Mod ID: Advanced_trajectory - Car are concealment (Don't Need Arsenal (26))" over "Mod ID: Advanced_trajectory - Car are concealment" if you don't use Arsenal/Brita. hence my confusion. if you say its all good, then awesome! thanks buddy!!
Reits  [author] 8 Jan, 2024 @ 12:46pm 
@O'shovah It should work, no? The original didn't really touch on Arsenal I don't think.
O'shovah 8 Jan, 2024 @ 4:12am 
wait.... i don't use Arsenal/Brita. can i still use the tracers on folder?
O'shovah 7 Jan, 2024 @ 6:11am 
<3
Reits  [author] 7 Jan, 2024 @ 5:56am 
@O'shovah Done
O'shovah 6 Jan, 2024 @ 11:36pm 
i will wait for the sperate folder. appreciate you bud
Reits  [author] 6 Jan, 2024 @ 9:19pm 
@O'shovah When I have time, I'll make a separate folder with the tracer rounds. Until then, hang tight. There is a way to make it a sandbox option, as shown in the realistic advanced trajectory mod, but I have no clue how to. Sorry my guy. What you could also do is grab his mod, then wipe a section of the core lua file that pertains to vehicles. That way, you can shoot through them.
O'shovah 6 Jan, 2024 @ 2:33pm 
i kinda miss seeing the bullets. helps with target adjustment for those really long shots or to check my shotgun spread. is there a way to make it a sandbox option?
O'shovah 6 Jan, 2024 @ 11:04am 
Testing with survivors continued remastered (supposedly brutal pvp) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3014621305
Reits  [author] 6 Jan, 2024 @ 10:22am 
@Xal Yeah, that'll happen with all the advanced trajectory mods. Leave some space from windows, doors, and potentially walls when shooting lol. As for NPC mods, it's supposed to work (this mod is just the original advanced trajectory minus the vehicle collision) so you might be able to find an answer over there.
O'shovah 6 Jan, 2024 @ 9:51am 
not sure if this i a superb "survivors continued continued" npc bug/lack of in game code or a conflict with this mod but npcs take forever to aim and shoot even with full 30 bullet mag firearms
O'shovah 6 Jan, 2024 @ 9:46am 
Anyone else getting the issue of breaking glass while standing next to it and shooting in any driection but that window?
Nanao-kun 11 Jun, 2023 @ 12:21pm 
Ah I see, thank you.
Reits  [author] 11 Jun, 2023 @ 10:34am 
@There's not really much of a difference, especially with the recent AT update. It's just that the non-arsenal one uses my older kitbashed code and that has caused issues on MP. You can still shoot through cars with the second one, which is the main point of this mod.
Nanao-kun 10 Jun, 2023 @ 8:58pm 
What exactly are the diferrences between them? I am using Arsenal/Brita but don't mind getting rid of em if I really need to.
Reits  [author] 10 Jun, 2023 @ 12:10pm 
@Nanao-kun If you're using the the Don't Need Arsenal (26) mod, there shouldn't be an issue, I know that there was an issue with the normal one on MP. Try switching it. Otherwise, I'm not sure I can help you. Sorry.
Nanao-kun 9 Jun, 2023 @ 8:47pm 
I seem to be getting server issues with this mod, something about malformed numbers regarding the 223Bullets and stuff.
Reits  [author] 8 Jun, 2023 @ 3:26pm 
@tariqvehab I didn't really "make" the code. I just kitbashed it. Apparently the original mod has crossbow compatibility now, so you can try it out if you want.
tariqvehab 7 Jun, 2023 @ 10:08am 
Ty for making crossbow compatible with advanced trajectory you’re a legend <3
Reits  [author] 19 May, 2023 @ 5:10pm 
Updated. Have fun :D
Reits  [author] 19 May, 2023 @ 2:49am 
@Meruzmi I'm aware and have technically updated it, but I haven't tested it yet since I'm doing some video editing. I'll have some free time next week so if you could sit tight until then, that'd be great.
SynthUsami 19 May, 2023 @ 2:04am 
There's been an update to the original where it fixes a bug where zombies are occasionally impossible to hit.

Just an FYI.

Thanks for your hard work.
Reits  [author] 8 May, 2023 @ 10:39am 
@NalMac Nah, it's fine. I'll make a separate branch while I wait on a fix from BIBI's end. Give me a bit.
NalMac 8 May, 2023 @ 10:15am 
@Reits I did find some stack trace but nothing that looked like it was related to your mod. Is there any way I can just send you the contents of the full console? Funny thing is it looks like the mod works on first addition but after a server restart it no longer works. Def seems to be something in the sandbox settings.
Reits  [author] 8 May, 2023 @ 10:06am 
@NalMac Also found someone on the original who had their server crash as well, so it's definitely something in this mod.
Reits  [author] 8 May, 2023 @ 10:01am 
@NalMac Could you search for the "Stack Trace" errors? If you can't find any, I'll create a separate MP version.
NalMac 8 May, 2023 @ 9:47am 
@reits so I looked at the console and saw a bunch of stuff that may or may not have been related but the last line said that the server wouldn't start due to an errors loading " /home/sid_1047977/ZomboidB41/Server/servertest_SandboxVars.lua"
Reits  [author] 8 May, 2023 @ 6:46am 
@Nalmac Get back to me whenever you can. There's been no issues on SP, and I haven't seen any complaints about MP on BIBI's version. I'll make a separate version for MP if the issue can't be resolved.
NalMac 8 May, 2023 @ 6:43am 
I will try to see if there was an error in the console later but based on your change log it looks like it weas you mod that triggered my server to restart for an update so I think whatever you changed is what broke it.
Reits  [author] 8 May, 2023 @ 6:15am 
@NalMac if the original one works on MP, this should as well. Is the error showing up on console.txt? If it is, can you post it in bug report?
NalMac 8 May, 2023 @ 6:13am 
Removing it fixed it
NalMac 8 May, 2023 @ 6:13am 
Is you mod safe to add mid save on MP? I seem to be getting an error whenever I tryt to add it that is making my server fail to start. I got it to work just once bet when the server restarted for a mod update it broke again.
Reits  [author] 6 May, 2023 @ 8:50am 
@Elalfa Yes?
Elalfa27 6 May, 2023 @ 6:57am 
you can shoot from a second floor??
Reits  [author] 6 May, 2023 @ 5:49am 
@NalMac np
NalMac 6 May, 2023 @ 4:16am 
@Reits thanks a lot. :)
Reits  [author] 6 May, 2023 @ 2:30am 
Fix has been tested and it's up again. Enjoy :D
Reits  [author] 6 May, 2023 @ 2:13am 
Messed something up. Please stand by.
Reits  [author] 6 May, 2023 @ 12:27am 
Separate mod is done.
Reits  [author] 5 May, 2023 @ 9:21pm 
@NalMac Okay, will do. I completely forgot that you could just add a separate thing.
NalMac 5 May, 2023 @ 2:41pm 
@reits any chance you can release an update or a branch of the mod that doesn't have that so everyone who joins the server doesn't need to do this?
Reits  [author] 5 May, 2023 @ 2:27pm 
@NalMac Go into the mod folder's lua, find Gunfighter02 lua and delete it.
NalMac 5 May, 2023 @ 2:19pm 
When I added this mod to my server I was getting spammed with errors. that sound similar to the one @Elafa talks about.
Reits  [author] 30 Apr, 2023 @ 9:52pm 
@Elalfa That uh...isn't normal. Can you post the error log? If you go into console.txt and look for "stack trace" it should show the mod showing the issue. Mati doesn't seem to be having that issue, so I'll need the error log to see if I can do anything for you.
Elalfa27 30 Apr, 2023 @ 9:11pm 
in fact you can go in and retrieve the crossbow bolts but with 4k errors
Elalfa27 30 Apr, 2023 @ 9:10pm 
oh it must be Kitsuné's fault, because I'm a fan of that mod and like many I wanted to use advanced trajectory and Kitsuné at the same time.