Halo: The Master Chief Collection

Halo: The Master Chief Collection

Sandtrap Dusk (NO AI)
15 Comments
III AVIATOR III  [author] 2 Mar @ 6:38pm 
Sandtrap Dusk has just been updated to be compatible with the latest MCC patch released on February 28th. Happy fragging!
III AVIATOR III  [author] 15 Feb, 2024 @ 8:59pm 
Sandtrap Dusk has just been updated to be compatible with the latest MCC patch released yesterday. Welcome back!
III AVIATOR III  [author] 22 Sep, 2023 @ 5:45pm 
I have just updated this mod to be compatible with the September 19th MCC patch. All should be working again. Enjoy!
III AVIATOR III  [author] 19 Aug, 2023 @ 11:14pm 
@PudgeyHamster Hey! It is very cool to see one of my maps being used in a show! I am very honored to have that privilege. The series is looking great so far, keep making more! I'll definitely be subbing to your channel. The show takes me back to the Xbox 360 H3 days. Good times.
PudgeyHamster 18 Aug, 2023 @ 6:08pm 
ugh I should have posted this a WHILE ago, but forgot
This is the episode, it turned out REALLY good with the map, kudos! https://youtu.be/vNRPv_YhUg8
III AVIATOR III  [author] 20 Jul, 2023 @ 7:45pm 
Hey there guys. This mod has been updated to function with the MCC's July 20th patch.
Duke_of_Kings 15 Jul, 2023 @ 9:38am 
there is a discord server called the halo archive, they might be able to help you fix the lighting issues on the map.
III AVIATOR III  [author] 13 Jul, 2023 @ 7:21pm 
Just want to take a sec and let you guys know that this mod is once again functional. It has been updated to work with the latest MCC patch released on July 12th.
III AVIATOR III  [author] 13 May, 2023 @ 12:28am 
@Red Sentinel I'm glad to hear you liked the map! So I basically got to where this map is now with a lot of trial and error to be honest. There really isn't many guides and hints out there for many of the Halo Editing Kit functions, so I was left no other choice but to do it myself. Firstly I changed the sky to the Sandbox one, and then changed out the atmospheric file, chocolate mountain file, new lightmaps file, and performance throttles. This is the result and it looks mostly good, although there are still lighting bugs present as I described in the description. These I have no idea how to fix. I know there is a way to render new lightmaps for a scenerio, but I do not know where to start with doing it. I bet the map will look even better after doing that. Once I find out how to render lightmaps properly i'll certainly do it.
Red Sentinel 12 May, 2023 @ 11:39pm 
I have to commend you on this. I wanted to do this a long while back and made my own map with the Sandbox skybox on Sandtrap, but I was told the baked lighting was a pretty delicate subject to mess with. How did you change the lightmaps on this to reflect the new skybox in the environment on Sandtrap if you don't mind me asking?
M0URN1NG5TAR 1 May, 2023 @ 9:54am 
Dude this is fucking beautiful omg
III AVIATOR III  [author] 30 Apr, 2023 @ 2:50pm 
Thanks Kev! The Reach AI Mayhem one is fun indeed! I have a blast everytime I play that one too!
Nura 30 Apr, 2023 @ 11:45am 
I love your mods bro, I have almost your mods downloaded and they are enjoyable. Halo Reach AI is probably my most favorite, Keep up the good work
III AVIATOR III  [author] 23 Apr, 2023 @ 6:37pm 
@PudgeyHamster No problem! I'm glad to see there are still people out there like you making machinimas. It is definitely a dying breed so it is great to see some passionate individuals still at it!
PudgeyHamster 23 Apr, 2023 @ 4:19pm 
Thanks so much man, you'll be credited in the episode this map will feature on :)