Crusader Kings III

Crusader Kings III

culture expanded cultural armies compatch
5 Comments
cuomo860 28 Jul, 2023 @ 9:44pm 
@blazeknave. I double checked and this isn't needed anymore. CAP uses MB+ which actually included much of CE, additionally CAP now uses scripting to do much of it's work.
blazeknave 15 Jul, 2023 @ 6:02pm 
Why isn't this more popular? Do people use the new cultures without the MaA aligned?
CsDarKnight 25 Jun, 2023 @ 10:49am 
does this need an update for 1.9.2?
♥♥♥♥♥♥♥♥♥♥♥ 7 May, 2023 @ 4:17pm 
I wonder if you could help with something else. I want to use the Cultural Armies mod with compatibility for Coptic culture. Is that something you can help with?
cuomo860 25 Apr, 2023 @ 7:19pm 
Great Work!

This got me going down the rabbit hole as I was merging HoC:MAA with the CAP. I went ahead and did very similar compatching with them and CE, except that I converted the CE traditions to use the CAP armies instead where I clearly saw dupes.

I'm not great at working with MAAs and how Mercs use them via the defines. I'm hesitant to change mine til I know more. Feedback would be great!

If you like you can pull the files from my Super Compatch for your use and integrate them into yours.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2941627704