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transgender = {
potential = {
OR = {
# Must be one of the cultures where this is an extant concept
# culture = { has_cultural_pillar = heritage_indo_aryan }
# culture = { has_cultural_pillar = heritage_dravidian }
# culture = { has_cultural_pillar = heritage_sulawesi }
# culture = { has_cultural_pillar = heritage_khmer }
#culture = { has_cultural_pillar = heritage_tai }
#culture = { has_cultural_pillar = heritage_malayic }
# culture = { has_cultural_pillar = heritage_chamic }
# culture = { has_cultural_pillar = heritage_dayak }
#culture = { has_cultural_pillar = heritage_filipino }
#culture = { has_cultural_pillar = heritage_lumad }
# culture = { has_cultural_pillar = heritage_burman }
@Gray. Send me that txt file on discord “Gambo187” and I can see about setting it up as a script at game start.
executing effect = { title:c_lincolnshire = { set_de_jure_liege_title = title:d_lincolnshire }
executing effect = { title:c_rutland = { set_de_jure_liege_title = title:d_lincolnshire }
once you have a list of these in your .txt file just name it something like.... "dejure.txt" and put that file in your Documents>Paradox Interactive>CK3>run (folders) you need to create run folder inside CK3 and just put in the .txt file on there.
Once you have those, just start a game and run the code "run dejure.txt" and it will automatically run the executing codes and fix the dejures for you.
If you want to play with early bookmarks on, I suggest you do a "run .txt" command to fix all the duchies by hand. It will take time (it's what I do because I love playing the 1300s era which is from early bookmarks mod).