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Even the falx was pretty good. In the Dacian wars the roman lorica segmentata was rendered useless. Many legionaries went back to the mail hamata as it offered the same protection against a falx but it was lighter and more flexible. In the Dacian wars the Romans adopted greaves and the Manica which was gladiator arm armour. The armoured legionaries in the game represent this. They also has helmets with reinforcing bands which aren't in the game.
So flanking slightly on the non shield side works like real tactics then? That's good.
They block projectiles at all times on the front, left and top of the character model regardless of where the shield visibly is. So the arc of the projectile doesn't really matter. Projectiles at a higher arc are just less likely to hit your own side in a fight.
You can change the arc by giving bows a different weapon damage type and change the range and damage values to reflect bows. That's the only way I know how to give the arc of projectiles.
However the other thing missing and this is why overhead shields matter more is Romans and maybe others shot a straight and volley, arcing, shot in unison to bypass shields. Since they faced small shields or less effective overhead shields if they were large. Just a thought and I've discussed with Sebidee too since it is absolutely historical.
Some people feel that infantry melt too easily in front of ranged units. It does affect kill ranks. And it makes flanking with range a much better option. All in all it requires you to micro with your ranged units a tad more to be effective with them.