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This version here has at least the cross-wall functionality not working anymore on modern ONIs.
If anyone is interested in taking over development, check the GitHub repository linked in the description, all sourcecode is there
just krash to desktop no log or nothing, as if alt+F4
If you're experiencing that you can adjust the range accordingly but "go through walls" doesn't work no matter what you do, after some testing of my own I've found that the setting "Reduce Debris Check" from the mod "Fast Track" (a mostly mod-friendly perfomance mod from Github) makes it so reaching through walls doesn't work. Simply disabling this setting makes the auto-sweeper work as intended.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3114457478
Now looking for something to create slime for the colony :P
Thanks once again and great job!
Maybe something behind the other mode messes the range of something you use.
You could put on the description a small warning saying that if they have that mode, a conflict on the range can happen. :)
Thanks for the good job mate :)
The Other mod is: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1828749978
I will check if that mod is messing with yours and if so, I will let you know.
Do you have any mods that might affect this part?
Build a close area like 10 by 10 and build the loader and sweeper inside. Build another loader outside with the same configuration. Increase one by one the sweeper area with the cross wall disable, and you will see it will collect send to the other loader or collect from outside.
My theory is, do you see then you have floor tiles, how the sweeper goes thru the tiles? Like reaching inside the block? Well with your mod, that range goes larger and deeper, going thru walls after a certain limit.
My sweeper does *NOT* have the cross walls option on, and it is collecting stuff from the up top right part of the image.
https://imgur.com/a/LiCCsnT