Total War: WARHAMMER III

Total War: WARHAMMER III

Sea Guard Tweaks (Reskin for Cataph's Sea Patrol)
13 Comments
sigmars_disciple 28 May, 2024 @ 2:19pm 
Sorry, using the word "submod" here was prob not ideal as it suggests the main AC mod could be required for this to work. That's not the case. As "Required Items" correctly lists, It does require Cataph's mod however to make any sense <3
sigmars_disciple 28 May, 2024 @ 2:16pm 
This is basically an AC submod that extends its beautiful stylishness to Cataph's modded Elven faction

-> "SAFE" TO USE in 5.0 @ Nimue maybe you can confirm or correct me when you get a chance
-> MOVE in load order above Sea Patrol main mod. I'd 100% use Asur Cosmetics alongside this mod - which in turn can apparently used with the new "Uniforms for High Elves" mod (placed above it), also available for Kislev.

AC's focus: HERALDRY/SHIELDS Uniforms focus: ARMOUR. Hope this helped <3
sigmars_disciple 28 May, 2024 @ 2:15pm 
Hey folks, this was recently updated, it seems. @Nimue, would'be been practical to maybe post a short comment saying that this is "5.0 ready" or similar, no? (Or put it in the title like you did with Asur Cosmetics)

So to answer @GoatScream and others wondering if this be used in your campaigns: I'd put the probability that this can be safely activated in your 5.0.3 campaigns well above 90%, given time of last update, the type of mod (reskin) and the fact that the actual "spiritual father" of this mod, the fantastic "Asur Cosmetics" by Nimue was updated for 5.0 just before that.
GoatScream 19 Sep, 2023 @ 5:28pm 
Hello, does this requires an update?
sigmars_disciple 8 Jul, 2023 @ 3:13am 
- Sea Rangers reskin for High Elf Sea Patrol (this mod)
- Longer Spears for High Elves
- Asur Hair Variants x Asur Cosmetics
- Asur Cosmetics (updated for 3.0)
- Cataph's High Elf Sea Patrol
Except Cataph's mod, mods are all towards the top of my list (so they could overwrite a reskin collection like Hooveric for example)
Azaghâl 26 May, 2023 @ 11:25am 
@Nimue I think it is a good chance for you to change mod name when updating for last pacht (ofc it need before update from Cataph's main mod) ...just saying :)
Deliel 18 May, 2023 @ 9:45am 
doesnt work for me :/... What you mean by "Make sure this mod is above Sea Patrol in the load order." ? I dont get it..
Nimue  [author] 8 May, 2023 @ 12:32pm 
@Antoniomartini
Comes from not having used the vanilla mod manager in a while....
I'll check whether or not I can change the filename without re-uploading the whole thing.
Azaghâl 7 May, 2023 @ 2:35pm 
great job! I love specially the new textures of sea helms shields...miniature quality! One thing only, with the current naming of the .pack file, the vanilla mod manager places this one below the main mod, therefore it is needed a manual reorder and it is a bit of a headache if you subscribe to other mods as they will go automatically to the bottom of the list. Is there a chance that you rename the .pack file so it goes before the main mod by default. Much appreciated anyways!:)
Nimue  [author] 6 May, 2023 @ 9:56am 
@You're the second person to ask me this XD.
From a quick look it looks like a relatively small number of units, so not a huge undertaking.
I'm more hesitant because I have no idea whether or not the creators are okay with people messing with their stuff.

@RobM
The original mod has the units assume faction colours. I prefer the various High Elf units having their own colour schemes. Personal preference, really.
RobM 6 May, 2023 @ 9:11am 
So the original mod doesn't have the proper color scheme you say? I'm not aware of lore stuff so just asking
linkfire12 6 May, 2023 @ 12:51am 
This looks really good! I love mods that provide lots of artistic touches to units like this.
Out of curiosity, are you thinking of/planning a similar submod for Citadel of Dusk?
Really excellent work!
Moloch 5 May, 2023 @ 7:02am 
<3