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I have installed the DLC "Kingdom End" and this MOD (other 10x MODs and Cheap 10x modules).
When I started a new game with "Young Gun", I wanted to play the previous PHQ Plot, so I turned off the DLC "Kingdom End".
*This MOD and others were still installed at this time.
After a while, I noticed that I couldn't open the encyclopedia.
If I turn on the DLC "Kingdom End", I can open the encyclopedia.
I intended to turn on the DLC "Kingdom End" when I started researching with PHQ Plot, but would it be okay to turn on the DLC "Kingdom End" after this MOD was installed first?
The normal order is to turn on the DLC "Kingdom End" and then turn on this MOD, but I'm worried that the order is reversed.
Player Owned Immortal Property
Before i saved the game, the affected Stations were finished Building.
I Build one New Station and upgraded 2 other Stations.
This Stations "lost" all of the new build Argon Cross Connectors and Argon Container/Solid Storage L . They grayed out and apeared in the List of "deleted modules" with 100% but not finished, also all of them reapeared in the "To build" list of the Station. But they aren't started even with the Construction Ship assigned.
The same happend on new build Station with all Bridge defence Modules.
I deleted the Boron Mod, had to remove all modules and rebuild them. Now it's all good.
Your boron 10X mod is the only mod that I get in the last days. After LittleDog's post I noticed that I miss condensate storage 10X and casino 10x in my blueprints. I didn't use them in any of my bases. None of the already build base modules were changed for me.
These blueprints still in game, it's that you need to get them again. Looks like your changes wasn't game save friendly.
@LittleDog - That is strange since the mod does not touch the original game modules at all, i made copy's of the original modules and changed the copy's information
It removed every build 10xCasino with the Blueprint and the 10x Protecyon Storrage also vanished with the Blueprint
Somewhat forced every station i modified after installing this mod to remove many different Modules on all new added Modules on the Station and now the game put every removed Modul into the "Planed Buildings" line
Like both scrap module, Bridge Defence modules. Connection Modules.
I didn't build one of the new Module yet.
@Pavlus - yes it 10x. U are welcome.
Boy was I wrong.
They count as different modules. So to get maximum bonus, you need to put both vanilla an 10x variants. With all 3 types of welfare modules (den, casino, gallery) you can get 1595% boost!
Thanks again for great mods