X4: Foundations

X4: Foundations

10x modules variations boron: Kingdom End dlc
18 Comments
El Capitan Kirk 25 May @ 10:14am 
Nope. Nothing obvious. Prolly a typo that the newest version of X4 is sensitive to, as I don't think this was always an issue.
El Capitan Kirk 25 May @ 10:03am 
I can confirm that this specific part of the 10x series of mods borks the encyclopedia for the public beta version of X4. I got some steam now, so I'll look at the files and return if I find anything obvious to my unskilled eyes.
kazui_GG 13 Feb @ 10:30pm 
Please let me know if you don't mind. I made a mistake when installing.

I have installed the DLC "Kingdom End" and this MOD (other 10x MODs and Cheap 10x modules).

When I started a new game with "Young Gun", I wanted to play the previous PHQ Plot, so I turned off the DLC "Kingdom End".

*This MOD and others were still installed at this time.

After a while, I noticed that I couldn't open the encyclopedia.

If I turn on the DLC "Kingdom End", I can open the encyclopedia.

I intended to turn on the DLC "Kingdom End" when I started researching with PHQ Plot, but would it be okay to turn on the DLC "Kingdom End" after this MOD was installed first?

The normal order is to turn on the DLC "Kingdom End" and then turn on this MOD, but I'm worried that the order is reversed.
iseeu0  [author] 26 Jun, 2023 @ 4:00pm 
SSH 10 May, 2023 @ 1:43am 
iseeu0  [author] 9 May, 2023 @ 7:10am 
@Pavlus - Sorry for that did not expect the other mod can cause that
LittleDog 9 May, 2023 @ 2:13am 
Im not sure if it happend after i installed the Boron mod, or after your updates of the other 10x mods.
Before i saved the game, the affected Stations were finished Building.
I Build one New Station and upgraded 2 other Stations.
This Stations "lost" all of the new build Argon Cross Connectors and Argon Container/Solid Storage L . They grayed out and apeared in the List of "deleted modules" with 100% but not finished, also all of them reapeared in the "To build" list of the Station. But they aren't started even with the Construction Ship assigned.
The same happend on new build Station with all Bridge defence Modules.

I deleted the Boron Mod, had to remove all modules and rebuild them. Now it's all good.
iseeu0  [author] 8 May, 2023 @ 11:05pm 
@Pavlus - ahh they belong to a different mod (10x modules variations pirate: Tides of Avarice dlc) which i updated as well it had errors in it that i fixed
Pavlus 8 May, 2023 @ 10:58pm 
At my save game I had ALL blueprints, to be honest at some point, when I had enough faction repudiation grinding, I just cheated and get all blueprints that I didn't have.
Your boron 10X mod is the only mod that I get in the last days. After LittleDog's post I noticed that I miss condensate storage 10X and casino 10x in my blueprints. I didn't use them in any of my bases. None of the already build base modules were changed for me.
These blueprints still in game, it's that you need to get them again. Looks like your changes wasn't game save friendly.
iseeu0  [author] 8 May, 2023 @ 7:13pm 
@Pavlus - is it some of this mod items that disappeared or also base game stuff, I did update some of the other dlc mods of mine to have a similar folder structure to this new mod.

@LittleDog - That is strange since the mod does not touch the original game modules at all, i made copy's of the original modules and changed the copy's information
Pavlus 8 May, 2023 @ 4:30pm 
I did lose blueprints, but my stations were OK (I didn't had 10xCasino or Protecyon Storrage anywhere)
LittleDog 8 May, 2023 @ 11:53am 
Sadly this mod breaks some stuff...
It removed every build 10xCasino with the Blueprint and the 10x Protecyon Storrage also vanished with the Blueprint
Somewhat forced every station i modified after installing this mod to remove many different Modules on all new added Modules on the Station and now the game put every removed Modul into the "Planed Buildings" line

Like both scrap module, Bridge Defence modules. Connection Modules.
I didn't build one of the new Module yet.
iseeu0  [author] 8 May, 2023 @ 8:26am 
Thank u everyone.

@Pavlus - yes it 10x. U are welcome.
Pavlus 8 May, 2023 @ 6:41am 
I made some experiments... Wow! I knew that second den don't give you extra bonus, so I was thinking that 10x den wont give bigger bonus as well.
Boy was I wrong. :steamfacepalm:
They count as different modules. So to get maximum bonus, you need to put both vanilla an 10x variants. With all 3 types of welfare modules (den, casino, gallery) you can get 1595% boost!
Thanks again for great mods :FH5Kudos:
Pavlus 8 May, 2023 @ 1:58am 
I noticed you also made 10x welfare modules, do they give more bonus than vanilla ones?
ZeroBoogie 7 May, 2023 @ 5:36pm 
Thank you
LittleDog 7 May, 2023 @ 3:01pm 
tyvm
Pavlus 7 May, 2023 @ 2:55pm 
God bless you good sir :FH5Kudos: