Space Engineers
Ripptide's CW & EE (Dis)Continued (DX9 Only)
Коментарів: 237
Bolisaris 29 лип. 2019 о 13:28 
I am clearing out my mods and getting rid of unsupported mods, this being one of them.
T.W.K.II 1 трав. 2019 о 20:01 
From what I can tell all links for updated version are dead.:lunar2019shockedpig:
Netherspark 27 лют. 2019 о 13:28 
What happened to TheWitch's DX11 version? It's disappeared from the workshop.
blipzero 25 січ. 2019 о 8:23 
broken shows as colore purple ..
titanius anglesmith 1 січ. 2019 о 16:12 
seems this mod is dead the witch dont update it no more and its dead here too.. sad days
G1K ☭ 25 верес. 2018 о 15:05 
*DX11* :c
VS-lockon 8 лип. 2018 о 15:57 
set dont work
K-Bean 12 трав. 2018 о 16:49 
Remake this! Link does NOT exist!
titanius anglesmith 12 трав. 2018 о 10:59 
no updated one no more teh mod be dead
BHL.Kriminel 27 квіт. 2018 о 10:41 
Nooooooooo my favorite mod of 2 years agooo
NOOOOO !!!

Please remake it great again !
Reign  [автор] 4 черв. 2017 о 10:29 
Adding that link to the description. Thanks Witch!

I lost all my original files due to a PC destruction while moving abroad. I've been recreating some things, but I haven't the time to push anything out.
Audiopulse 15 жовт. 2016 о 8:56 
DX11 Version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=565845846

Bumping this so people dont miss it.
Cleaner409 13 верес. 2016 о 12:40 
Any chance we can get a readout on the mod page here of what the new production/power blocks do?
Zephyroku 4 верес. 2016 о 8:07 
Dropped the mod, no textures. shame.
bigbadvoodoodady_1 18 січ. 2016 о 19:39 
The walls in your pics... what mod is that?!
VoXtheSergal 8 січ. 2016 о 3:02 
I think Keen recently used one of these wall medical stations that I've seen, or maybe I'm just imagining things.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=595579010&searchtext=
Arkideit 3 груд. 2015 о 6:05 
I would like to use them if they were optimized. Unfortiently when i buil a ship with these blocks i have a lot of mesh inside hull, wich increase unnessesary polycoun and unseen details. Will be good if sides wich are connected will dissapear as it done in vanilla blocks
ckobler 24 листоп. 2015 о 14:43 
If someone smarter than myself can recreate this mod for DX11, I would be forever grateful to you! It's one of my favorite mods, and it would be a shame to recreate everything that uses it!
Stryker25 19 листоп. 2015 о 12:57 
DX 11 plz?:steamsad:
Deathpaw 14 листоп. 2015 о 12:44 
Dropping mod, clearly dead... what a shame...
Kermondale 3 листоп. 2015 о 22:15 
Dx11?
Fascist Pig Bank 31 жовт. 2015 о 11:09 
DX11 Please :) This is an "essential" mod.
Sechesin 13 жовт. 2015 о 7:26 
There's a ton of blocks in this mod; that and the author appears to have a life outside the game. Probably going to actually take a while.
Johnald P. Redham 5 жовт. 2015 о 3:45 
aug. 8 "hold your damn horses."

It's October now, do you think that's long enough?
Wimpoman 1 жовт. 2015 о 12:00 
For large grids only, I presume?
Blue Moon 24 верес. 2015 о 15:34 
we really do need a dx11 of this. it's a classic mod, that looks fantastic.
Rikkavidu_GER 21 верес. 2015 о 8:43 
DX11! DX11! Please DX11-Compatible. Thank you. I use this Mod from Begin on. Now can i use it too? I want change my Graphic on DX11 now.
Unknown Sender 20 верес. 2015 о 0:44 
DX11... please?
Whaddageek 9 верес. 2015 о 23:11 
You might want to try talking to Eikester or SEModder4, they seem to be really good at helping out with getting mods into DX11.
[S7G] String 7 верес. 2015 о 23:53 
Exciting to know you are working on DX 11. Nice to know :)
Staying Subscribed to this one !
El Marco 31 серп. 2015 о 4:09 
Thanks for working on them Dave, all I need to know about DX11 is that it's coming, you take as long as you need.

Thanks again for making the mods :)

Could you also look at letting air through the openings if you havent already? On one of my old ships where I used a wall from this mod to hid the toilet you would die from lack of oxygen whenether you went for a dump. :D
Mckonig 14 серп. 2015 о 1:34 
Hello there !
Great mod ! I'm always using it.
Suggestions :
Can you make the blocks less expansive please ? easier to build inside roids
Please make it DX11 :)

Thx !
Reign  [автор] 8 серп. 2015 о 10:59 
DAMN!!! I never ever ever got notifications for any comments on this page! I'll read them as soon as I get home! Good lord. I get notifications "most of the time" for my other publications, not sure what the deal is there.

So everyone is aware, as I said on the EE page I have been hacking away at DX11 for some time - I've got a life, work, projects that I need to accomplish to put food on the table, and more. If this isn't functioning at all I will do what I can to resolve that issue asap but as far as DX11 I will get there - hold your damn horses.
Veers16 7 серп. 2015 о 7:28 
I have the same Problem like some below in the comments, the textures aren't loading so all blocks are black. I would appreciate an update. thx ^^
G.A. 29 лип. 2015 о 12:45 
Please could you modify the mod, for textures DX11?
I will not to disguise anything. I'm concerned about your built-in console and excellent Magnesium reactor.
Morphik 27 лип. 2015 о 10:42 
I don't think he can update this. I don't think he has the original files. I am pretty sure all this guy did was take the mod from se-modz (when it was the mod source for SE) and post it here, with ripptides permission. Don't expect a update.
Captain X (PhoenixX) 27 лип. 2015 о 5:45 
As of friday this mod seems to throw access violations on peer and DS for me.. wierd.
snowanderson5th 24 лип. 2015 о 12:44 
I really like ths mod, though the sitting model is currently bugged, currently stands on the chair in a T pose, still good mod
KilledJoy 23 лип. 2015 о 20:18 
DX-11please i was a huge fan of this mod since its realease and since there was 2 versions
jarhead 12 лип. 2015 о 5:47 
Most items are blacked out when using dx11 please fix
Captain X (PhoenixX) 18 черв. 2015 о 23:57 
2015-06-19 16:52:36.735 - Thread: 1 -> mod_warning: Ripptide's CW & EE Continued

2015-06-19 16:52:36.735 - Thread: 1 -> in file: C:/TCAFiles/Users/NathanA/32545/DedicatedServer64/data/Mods/297339996.sbm/Data/CubeBlocks.sbc

2015-06-19 16:52:36.735 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/CWA_InteriorBasic03

Looks like a fair bit needs updating - still seems to load but i shudder to think how it looks under dx11
KilledJoy 6 черв. 2015 о 16:48 
DX-11 ETA?? Understandable if you are busy.
Joves McChivo 30 трав. 2015 о 12:51 
Are these airtight? I'm building a station and do not want to replace all the blocks if they aren't.
dRuPpI 29 трав. 2015 о 4:13 
When we can expect DX 11 update?
themars2011 26 трав. 2015 о 9:16 
when will the animations be fixed?
Death Jester 21 трав. 2015 о 9:40 
This has to be one of my ultimate favourite mods. Very modular versatile.
shadowwolfeyes 18 трав. 2015 о 9:44 
I would like to see the animation for the desk to be updated. Please, pretty please?
ckobler 30 квіт. 2015 о 9:02 
Hi David, I am a big fan of this mod set, and use it often for my creations. I have one request that I'm hoping you can fulfill... with the recent Oxygen update, would it be possible to update/modify the doorway and window blocks to allow the flow of oxygen through them?