Stellaris

Stellaris

Big Yards 3.11
6 Comments
cswim 16 May, 2023 @ 6:49am 
@Cubile Oddity
This mod doesn't add Shipyard Capacity to the buildings it modifies, it makes them give Naval Capacity.
Cubile Oddity 16 May, 2023 @ 5:51am 
the number of assembly yeard it give is more than mégashipyard
cswim 15 May, 2023 @ 8:54am 
Gotcha, I'll publish my fork in a bit @TrueWolves.
Keukotis  [author] 14 May, 2023 @ 10:50pm 
I'm not interested in that change and I don't mind what you do with this. It was a tiny edit.
cswim 14 May, 2023 @ 10:44pm 
I'd be willing to make a fork of this mod that makes the change stated below if the mod author isn't interested in making the change, with his approval of course.
TrueWolves 13 May, 2023 @ 5:15pm 
A thought, since 16 and 32 are both stronger than the building that gives all anchorages +2, why not make the "Assembly Yards" give +Shipyard capacity and/or 10/20% ship build speed? You are after all using them to build ships. Then a full-sized shipyard with both can not only make the biggest ships, but 8 at a time instead of 6.