RimWorld

RimWorld

Smoothed stone is worthless
25 Comments
jucardi 6 Jun @ 3:35pm 
Smoothing surfaces of course adds value, ever heard of smoothed cement for example? otherwise people wouldn't do it (talking about real life) so I have to disagree with the view of this mod.
Alite  [author] 31 Oct, 2024 @ 12:52pm 
My best guess is that something under the wall is causing issues for some reason, or something in Rimworld that I'm not aware of is messing with values outside of what I can mess with. The smoothed stone patches do appear to at least partially be taking effect based on the fact that none of them are 7+, which would be vanilla values.
Neon 31 Oct, 2024 @ 9:33am 
Hi! I'm using this + Floors are Worthless + WealthHere, and the latter shows that in a room, smoothed walls are worthless, but outside of that or around the edges, they still seemingly have some value?

Or maybe I'm just understanding wealth wrong. Are you able to clarify?
https://imgur.com/8K0xhns
Alite  [author] 30 Oct, 2024 @ 4:44am 
The smoothed floors are a bit weird code-wise, but I think this patch does also impact them
Kowhaifan 29 Oct, 2024 @ 9:21pm 
does this also makes smoothed stone floors worthless?
Farron 1 Sep, 2024 @ 8:29am 
Sick, thanks
Alite  [author] 1 Sep, 2024 @ 4:20am 
Yes. It should be safe to remove midsave as well.
Farron 31 Aug, 2024 @ 10:34pm 
can i add this mid save?
gabelstapler 26 Mar, 2024 @ 4:59am 
Yay now I wont have my tribal colony get fistfucked first spring because i smothed some fucking floors. Seriously the game threw 7 guy with guns and armor against my 4 colonists with 2 guns and some shit tier melee weapons because of this
obsidian29 5 Dec, 2023 @ 9:42pm 
I was actually looking for a Batman mod and found this because of your Batman joke. Glad I did, it didn't even occur to me, but like... 'oh yes, we've smoothed the stone, now we're rich',

Subscribed because now I need this, and for Batman joke.
Elowisse 13 Nov, 2023 @ 3:14am 
FUCKING THANK YOU
FULL SEND 7 Oct, 2023 @ 4:07pm 
No more big funny bomb raids at my Dubs bathroom in the barbarian cave.
boop 31 May, 2023 @ 1:11pm 
THANK YOU
Leaguenet 21 May, 2023 @ 10:39am 
@alite I feel like I can guess the inspiration for this one :-) Just a bit of a heads-up of why I chose to set floor value to 1 instead of 0. This is basically that, having modded a coded quite a bit of stuff in my time, I instinctively fear placing zeroes where numbers used to be. You never know when someone decides to divide by the value in that field. And 1 still achieves basically the same effect.
Mr McNificent 21 May, 2023 @ 5:43am 
Good idea :)
Alite  [author] 21 May, 2023 @ 5:42am 
Because the mods target different things, the artificial smooth walls mod does allow you to build smooth walls with value. I didn't even think of checking that originally, but I'm going to add a link to that mod into the description now.
Mr McNificent 21 May, 2023 @ 5:14am 
If you want to keep the wealth from smoothed walls in thronerooms, I'd recommend the "Smooth Walls" mod. It adds a constructable version of the smoothed walls that I would assume keep the wealth rating in tact. Just dig out the old worthless smoothed walls and replace them with these :)
Praiodan 19 May, 2023 @ 2:29pm 
The chinese did a test in 2019 for the question, "...do I become batman or manbat?" So the answer is: You will get COVID19.
Atomicbean 18 May, 2023 @ 1:55pm 
This + Worthless floors + Combat Readiness Checker REALLY improves playing a heavily modded game.

So, CRC basically removes non-equipment/pawns from raid calculations, which makes it so that raid sizes just... kind of make more sense, especially early game. It also deals with wealth bloat from having 500+ mods active, where you end up realistically reaching 300k+ wealth in the neolithic era. (Rimworld of magic is especially bad about this, as you end up with like $50k+ wealth in unrefined magicyte just by tunneling out a moderate sized base...)

Then this and Worthless floors basically prevents that weird spike in quest rewards, manhunter packs, etc. that you get super early game that makes absolutely zero sense - Why is your 2-room cave with 2 colonists getting attacked by a pack of 20 rabid raccoons?

No matter how much you try, wealth management is basically impossible when you have enough content mods. So every little bit helps.
Paolini 18 May, 2023 @ 12:47am 
time = money even in rimworld and smoothing stones takes a hellot of time
Alite  [author] 17 May, 2023 @ 5:12am 
The floors/walls not having value can cause the impressiveness of a room to be much lower than normal if it's a large empty room. Usually you don't have empty rooms, but that does mean your workshop may have lower value earlier in the game.

I figured it'd be fair to not have a value despite the work put in because there aren't stealable materials, even if the wall is destroyed. The only material is the mountain/hill that you disemboweled.
Sossololpipi 16 May, 2023 @ 2:33pm 
i suppose there's a balance in this, since value is important to impressiveness. though, usually, value's derived from the contents of a room rather than its' borders.
MedicalPol 16 May, 2023 @ 12:49pm 
based
(the work done for smoothing rocks can justify the smoothed stone having some value btw)
GHOST 16 May, 2023 @ 6:20am 
thank you!! i needed this for medieval runs where this mechanic is even more annoying
August 15 May, 2023 @ 11:46pm 
Yay?