Stellaris

Stellaris

ACOT + Bug Branch Compatch
15 Comments
Ater Roseum  [author] 16 Nov, 2024 @ 8:17pm 
Someone has taken over from where I left off. Please use their mod instead.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3270440032
Rogueone 4 Jan, 2024 @ 2:13am 
Update?
Ater Roseum  [author] 5 Oct, 2023 @ 10:24am 
If it isn't working then it isn't going to be fixed for another year. When I go another bout of playing the game.

Though I significantly doubt anything was updated in any way, in either mod, to break the compatibility patch due to what this specifically overwrites.

BUT if it was somehow affected, outside of the mod launcher saying a version issue, which honestly should be ignored anyways for all mods on the Stellaris Workshop, anyone is more than welcome to copy or take over the mod and update it as needed.
fedekk2014 28 Sep, 2023 @ 9:58am 
update?
maydayMage 25 Jul, 2023 @ 6:30am 
The problem with being unable to recruit armies is due to Bug Branch using a different Machine trait when using the ethic combo that makes them use happiness.
samsockeater 27 May, 2023 @ 2:16pm 
right then, probably to do with turning ai empires off then or something, thanks
Ater Roseum  [author] 27 May, 2023 @ 1:52pm 
Just double checked, they shouldn't interfere, you are having an issue with something else.
Ater Roseum  [author] 27 May, 2023 @ 1:44pm 
I have no problem personally with armies in my games. I play as a Machine Empire with ACOT, Bug Branch, and about 120 other mods. Could be wrong, but I don't think it is related.
samsockeater 27 May, 2023 @ 1:30pm 
i think the army rework of acot breaks with bug branch on basis of i can only make the gestalt spam bots- best guess is that acot doesn't recognise bug branch's gestalt ethic as gestalt and thus plays silly

not certain but about 80% sure
Ater Roseum  [author] 27 May, 2023 @ 12:57pm 
I only came back in 3.8 so I couldn't tell you when they first became problematic. Just that they are now without a compatibility patch. Regardless, this fixes the problem.
Gabriel Cooper 26 May, 2023 @ 11:33pm 
i don't get it, the mods worked fine before, what changed?
Ater Roseum  [author] 25 May, 2023 @ 3:12pm 
It modifies them so they can have the Focused Ethic. Which gives them some minor bonuses I believe? There was something else minorly changed by them but I don't recall what it is right now. Either way, this merges the 2 files so that you can play with both mods.
samsockeater 25 May, 2023 @ 10:11am 
why does bug branch even modifier fallen empires - is it just to add that one ethic which seems to only have RP purposes?
Ater Roseum  [author] 20 May, 2023 @ 2:40am 
No, there is no way to fix the issue in an on-going game. The problem is sourced from the initial generation files for the empires.
Reprogrammed Automaton 20 May, 2023 @ 2:31am 
so.... thats what was causing that issue, is there a way to fix it in a game thats already in progress?