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Btw hail new patch for finally fixing tech groups overlapping if technologies had another tabs!
If your saves are somehow broken follow the link and use my new submod along with Norsca Tech Tree mod
Norsca Tech Tree: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961310129
Submod (SFO + Norsca): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3301486050
SFO
Tech Tree (New Version)
Norscan Technologies (Standalone by same Mod Author)
Decky's SFO patch (this one)
That said, game loads but some of the Cathay techs are slightly "off" from where they should be. Nothing seems to be broken from my testing (50 turns or so), and no technologies are "blocked", just some of the arrows/lines are slightly off center.
Seems to be just a visual bug though.
The following mods cause a crash to the Database:
!1!1_WH3_Tech-Tree_Decky_SFO.pack
The first invalid database record is decky_tech_nor_ob_11 in table
technology_nodes_tables
and pack file !1!1_WH3_Tech-Tree_Decky_SFO.pack
It looks like an issue with the Norsca tech tree. Is this what you meant by the mod is broken, or is it just something happening to me?
Interestingly enough, I had that same behaviour. I was able to run my campaign just fine for a few days after CA released their patch, but then a day or two ago I tried to boot up and started getting a crash.
Not sure why, but seems to be the exact same behaviour you experienced.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961310129
I will analyze the situation and depending on it will either release fix version, or wait for Decky to update his mod