Together in Battle

Together in Battle

Fate of the Wayward
4 Comments
Tacitus  [author] 3 May @ 2:58pm 
Hi there! I thought I would provide a quick update just before 1.0 of TiB drops. Work is still continuing, slowly. If you're really interested, you can see a few screenshots on the game's official Discord server for upcoming stuff. The biggest roadblock at the moment is settling on concepts for a few of the planned battles. I'm also focusing on a smaller project over the next couple weeks.

If you enjoy(ed) what is already released of Fate of the Wayward, the best way to speed things up is to offer feedback (writing feedback in particular is super helpful!) or giving a hand with testing unreleased content. If interested in doing some testing, see my thread on the TTL page for the campaign: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2807777733/4298193819411225255/

I offer no promises, but I can see a world where Chapter 3 comes out within the next couple months. With help, that timeline becomes more likely. Either way, thanks for checking out Fate of the Wayward!
Tacitus  [author] 28 Feb, 2024 @ 2:59am 
After probably too much time, the beginning of Chapter 3 of the campaign is released! At this time, Chapter 3 consists of several cutscenes and one large battle and can only be accessed through the chapter select; no carrying on Chapter 2 saves just yet. There are a few new mechanics and exciting features introduced in this short bit of Chapter 3, my favorite probably being new custom-made war banners (see Asset Credits thread)! You will be able to select one to represent your group on the field of battle.

I have also added a Story Recap button when starting a new campaign. Need a refresher on the story? Watch a brief cutscene for a previous chapter to remind you what is going on.

Feedback is invaluable, whether it is to tell me the writing sucks or to pitch ideas for banner designs. Hope you enjoy the update!
Tacitus  [author] 6 Jun, 2023 @ 9:58am 
FYI: there was a bug in the game that unfortunately broke a few battles. This bug was fixed in today's 2.09 update, so hopefully things work now!
Tacitus  [author] 2 Jun, 2023 @ 3:36pm 
This mod is a port of a campaign I made in the developer's previous game, Telepath Tactics: Liberated. If you saw it there, this is functionally the same campaign. I've done a small amount of testing to make sure everything still works in TiB; if you encounter an issue, please let me know in the bug report discussion!

If you're working on a mod yourself, feel free to dissect the scripts to figure out how I did things, or even copy and paste; if you have questions, I will do my best to explain.