Total War: WARHAMMER III

Total War: WARHAMMER III

Asrai Unit Pack (Wood Elves)
342 Comments
Hidalgo 2 Aug @ 11:51pm 
This mod is so good, made me play wood elves again. Thank you for this, its awesome. Nothing overpowered (the vanilla game isnt well balanced anyways).
OHM 25 Jun @ 8:50am 
Thank you Cipher
Cipher  [author] 25 Jun @ 8:24am 
Hey OHM, I have no idea about modding a mod manager unfortunately as I just make simple unit mods. Your best bet would be to reach out to prop joe directly or someone else on the Modding Den discord
OHM 25 Jun @ 8:04am 
Hey could you point me the way on how to create the settings option (the cog wheel button) in WH3 Mod Manger?

I'd like to implement it to my compatibility submods I'm making.
Cipher  [author] 17 Jun @ 9:13am 
Updated for 6.2 compatibility

@BubbleKawa - It's on my list to give some small nerfs to their tankiness, but they'll still be quite strong so possibly cost/upkeep adjustments to compensate. Glad you like how they look :)

@EnumaEllis - Thanks!
BubbleKawa 9 Jun @ 2:18am 
Shieldmaiden seems to have a litle bit to munch melee defence but are so pretty
EnumaEllis 10 May @ 12:45pm 
All good. Glad you are still around, this mod is so fun!
Cipher  [author] 10 May @ 12:38pm 
@EnumaEllis - Not likely unfortunately. I do appreciate you asking though and I understand the appeal, it'd just be a fair bit of work to bring new female models to the same standard for what is not even a new unit. If I do start modding WH3 again I'd make more of both male and female units in general, and for other Elven factions too I think

@Mora - Thank you, that's good to hear. And that is high praise, thanks - they're my favourite too :)
EnumaEllis 10 May @ 6:36am 
I know you said you don't make mods anymore, but is it possible to get an all-female version of all these units?

Oh and anyone up for SFO, please do so. I'd love to see them in SFO.
Mora 20 Apr @ 9:28am 
By the way, I have to say that the shieldmaidens of Ladrielle are the coolest looking unit I've seen in this game.
Mora 20 Apr @ 9:25am 
When comparing the stats of these guys and gals to the stats of other wood elf units while Radious mod, they don't seem too overpowered nor underpowered, at least so far. I probably just need to adjust the recruitment cost and upkeep cost for Radious.
Cipher  [author] 17 Apr @ 6:37am 
No idea sorry, you could try using the compatibility mod made by Das Boots. But I can't guarantee it will make all 3 mods compatible together. May need to play around with the load order.
Wood Elves Rework Compatibility Submod by Das Boots

I'm no longer making mods or submods, just maintaining this mod when official patches drop.
serable1021 17 Apr @ 6:01am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3192223871
: 'Asrai Unit Pack - Gifts of Athel Loren Submod'

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3298290855
: Wood Elf Rework - Wildwood and Hearthfire

- 'Wood Elf Rework - Wildwood and Hearthfire' This mod is still not compatible when I use it. Is there a way to make it compatible?
Cipher  [author] 13 Apr @ 2:47am 
Still works, I've just updated it now to include the missing 5 aspects that were added in one of the mod updates (however their technology requirement only works on a new game start).

It has a few quirks to use, sometimes you have to re-select your army to get the aspects icon to show, and the update icon can be grey but still work, but that aside it looks good.
serable1021 12 Apr @ 10:59pm 
Asrai Unit Pack - Gifts of Athel Loren Submod
→ Is this mod no longer working?
Elv 3 Apr @ 1:14am 
高等精灵需要你!:steamthumbsup:
Cipher  [author] 26 Mar @ 11:48am 
@Das Boots - Yes of course, thank you for making the submod. Let me know when you've uploaded it and I'll add a link in the description
Das Boots 26 Mar @ 11:37am 
I made a submod of this mod :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3298290855
Can i upload this submod?
Cipher  [author] 19 Mar @ 10:22am 
I'm not really modding at the moment sorry, perhaps the other mod author would be willing?
Guts The Black Swordsman 18 Mar @ 9:23pm 
Most likely the Culprit is Wood Elfs and Tree units Pack by !Vesper, the mod adds another stage to the building, is it possible for you to make it compatible with that mod?
Cipher  [author] 18 Mar @ 3:38pm 
@Guts - Looks fine on my end, do you have any other mods that change those buildings? In the base game they have 3 stages and those are the ones my units are set to be made in
Cipher  [author] 18 Mar @ 3:22pm 
Sounds like the buildings table got messed up, I'll check it out
Guts The Black Swordsman 18 Mar @ 2:27pm 
the tier 3 and 4 infantry and missile units
Guts The Black Swordsman 18 Mar @ 2:26pm 
@Cipher the units stop showing up for recruitment after upgrading the building.
Vékell the Shape-Shifting 18 Mar @ 9:08am 
Thanks for the quality content, keep up the good work )
Cipher  [author] 17 Mar @ 9:47am 
Hey Saikyoku, thanks for checking in. No further plans for units anymore, I'm just keeping the mod maintained after official patches. Keep an eye on CatCanBawl for his upcoming Wood Elves unit mod, I think you'll like it!
Saikyoku 17 Mar @ 3:15am 
Hello, are there still plans to add monster units (Treemen Artillery) in the future? Thanks u!
Cipher  [author] 8 Mar @ 12:18pm 
@jamie_van not sure if it works be default, will need to check that mod out. Worth a try, just make a save before adding the mod

@Les Rôtisseries PFK Ha thanks! shes the officer for the Shieldmaidens of Ladrielle, has a few head variations.. probably my favourite model I've put together so far. If I ever make a hero it'll be based on that unit for sure :)
Les Rôtisseries PFK 8 Mar @ 12:09pm 
Wow the model in the 5th image with hussar wings is insane, is that an officer from one of the units ?? She would be so cool as a hero or a custom lord :O
jamie_van 26 Feb @ 9:41pm 
any chance this works with or can be compatible with the "twelve realms" mod that also adda a bunch of troops to the woodelves?
Cipher  [author] 26 Feb @ 10:35am 
Yea sure man
Mordy 26 Feb @ 9:28am 
@Cipher Can you share the fps optimization file from @Hecleas with me? I'd like to incorporate them into an older forked version I have with many other changes.
Cipher  [author] 17 Feb @ 11:11am 
They should have it already, I'll check soon
Waimanian 17 Feb @ 7:51am 
Would you be able to give the Highborn Sunders siege attacker?
Cipher  [author] 31 Jan @ 12:00pm 
@Judassem - Small adjustments yeah, though nothing crazy - I haven't been actively modding it for a while, just keeping it updated with the official patches. Some nerfs to the Oak Guard but they're still quite strong. Armour nerf, less melee attack & defence, for example. If you've got any suggestions I'd be happy to hear them :)

@Swords - Thanks, hope you enjoy

@Kyris - Wouldn't be too hard to make a mod for and I can appreciate the concept of it thematically. I'll consider it for sure :steamthumbsup:
Judassem 31 Jan @ 10:26am 
"Currently some of these units are a bit overtuned and are due small nerfs."

Have you done any balance changes to them recently?
Swords 28 Jan @ 2:10pm 
great mod, love the new units
Kyris 24 Jan @ 7:27pm 
Any chance of adding some units to Avelorn as Auxiliaries ?
Cipher  [author] 10 Jan @ 8:32am 
Hey, and well spotted. Seems like I missed it when creating that unit and copying tables.

I'll give them both as intended in an update this weekend, thank you :)
Qudit 9 Jan @ 8:58pm 
Hey bud, I was looking through the pack file and I think I found a bug.

In db/unit_set_to_unit_junctions_tables, the Highborn Sunderers seem to be missing the "wh2_dlc11_wef_glade_guard_deepwood_scouts_waywatchers". Note that they already have the "wh2_dlc11_wef_vets_glade_guard_deepwood_scouts_waywatchers", but that's different, as it has "vet" in the middle. Highborn Sunderers should probably have both, like the Maidens of Kurnous do.

Thanks for the mod!
Inerael 2 Jan @ 6:04am 
Thanks you verry much ! :)
Cipher  [author] 2 Jan @ 5:52am 
Since you asked so nicely, I've updated the packfile to patch 6.0.2

@Inerael Thanks, I have it on my todo list
Smalec 2 Jan @ 5:37am 
Cipher update please
Inerael 19 Dec, 2024 @ 5:52am 
Hello, just want to report that it seems that the mod seems to have been updated for the last update so you shall not have any stance issue anymore (i think) for the submod
krankowskyjohnathan 12 Dec, 2024 @ 2:05pm 
can you please make a shield maden of ladrielle hero or lord, id do anything for one
Cipher  [author] 12 Dec, 2024 @ 11:08am 
No problem :) my mod actually works fine, it's the one you linked that has the issue with stances. Once it's updated I'll work on the submod!
Inerael 12 Dec, 2024 @ 9:34am 
hey, thanks you verry much for all you do, i will wait your mod for my next wood elve game, take your time <3
Cipher  [author] 12 Dec, 2024 @ 9:05am 
Update
6.0 Compatibility
Small nerf to Oak Guard, minor adjustments to their defence (check 'Change Notes' for details)

@Inerael I've got a submod ready to go but I think the mod is broken due to the update from CA (stances aren't working = cant recruit). I'll release it when everything is good :)
Inerael 9 Dec, 2024 @ 6:32am 
Ho yes, will be great i thanks you !
After the dlc as you wish will be good yes <3