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I'll try to get it updated soon- might be a while, classes are taking up a lot of my time right now
NullReferenceException: Object reference not set to an instance of an object
at SlugTemplate.Plugin.togglePower (Player self) [0x00154] in <8ea74b7c9fbc4a0196eaaa423a53cfe8>:0
at SlugTemplate.Plugin.charged_Form (On.Player+orig_Update orig, Player self, System.Boolean eu) [0x000d1] in <8ea74b7c9fbc4a0196eaaa423a53cfe8>:0
at DMD<>?1877827200.Hook<Player::Update>?-1766701568 (Player , System.Boolean ) [0x00014] in <d8116e9a436842efbdbc734963e1537d>:0
at DMD<>?1877827200.Trampoline<Player::Update>?260644352 (Player , System.Boolean ) [0x00020] in <852093a525df421bb51bca738d30778a>:0
And other interactions with electricity.
The only suggestion I would have is to make the shock pop ability stronger (perhaps it would be cool if it would launch you vertically further, but not as far horizontally to make it different to the artificer)
I made a video showing it off, you can see it here! ^^
https://www.youtube.com/watch?v=Qod_WyZJmXM
Feel free to add it to the workshop preview if you want!
Jellyfish can also recharge you, but they work a little differently.
I intentionally phrased the electrical interactions vaguely, as i wanted room for experimenting and discovery.