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So that brings me here... When someone is immune and get's bitten, does this mod completely remove all background (in code) markers that they've been bitten? Or does it wait some time until it "removes" the zombie infection from somebody?
Is there a particular reason this mod would be incompatible with that mod? I suppose it also depends on how that mod checks for the infection as well, thoughts?
P.S ~ Sorry for the essay.
We also use "Felkami's Infected" which is a very simple mod that allows you to use a bottle of disinfectant and some ripped sheets to do a test that will tell you whether you are infected or not (supposedly the idea is that the zombie virus will interact with the disinfectant causing some sort of bubbling effect in the liquid)
Mod in question: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2521651100
Basically what we had happen is one of us got bitten and we used the test from that mod to see if the person in question was infected or not, and it said that they were. So we proceeded to strip them, shove them in a closet alone and hand them a rifle with 1 bullet so they could end it.
Is the immune trait mutual exclusive with susceptible?