Total War: WARHAMMER III

Total War: WARHAMMER III

Eevi's Legendary Lord Spell Overhauls for WH3
62 Comments
Cat 4 Jun @ 10:41pm 
Love the mod. Fey Enchantress' "Avatar of the Lady" ability seems to not be activating properly during combat. Anyone else able to reproduce this issue?
frednscott 4 Jun @ 5:32pm 
I assume it is intentional, but as it is not mentioned, I figured I would ask. Is Kemmler supposed to have a chance to miscast, even when he is not overcasting a spell?
Singemeister  [author] 13 May @ 5:07am 
@Vyktor
Nope, not sure what's gone on there.
Vyktor 12 May @ 9:53am 
Is it intended for Kemmlers Cataclysm spell to be a buff that puts a golden manticore above the character head that you cast it on? The tooltip in his talents describe it as some kind of damaging spell.
Pootsie Sniffins 30 Apr @ 1:00am 
people gotta stop acting like gelt and kemmler are more powerful mages than the dragon children. like obviously they are comically powerful mages some of the strongest in history, but the dragon children are older than the elves lmao
Primal Fox 10 Feb @ 4:48pm 
or maybe its not? idk, important parts of gelts tree is missing for me. but dont have any other extra skill stuff that should be messing with it.
Primal Fox 10 Feb @ 4:42pm 
I think it bugs if you any mods that add extra skills. making parts of the skill tree not show up.
Arcana 8 Jan @ 1:47pm 
any plans on adding elspeth to the list?
ElyonHU 11 Dec, 2024 @ 4:45pm 
ty pls up 6.0
KidouKenshi22 1 Dec, 2024 @ 2:35am 
is there any mod which give us custom skills? like no buffs etc. I mean custom spells
rayul99 15 Sep, 2024 @ 7:16pm 
oh... I understand, thank you very much for the clarification :D
Singemeister  [author] 15 Sep, 2024 @ 11:53am 
@rayul99
In the photos it's compatible because I run an edited version of Lustria Rises with a load of stuff cut out or rejiggered.
rayul99 14 Sep, 2024 @ 8:07pm 
Is it compatible with Lustria Rises?

Tried to play using both mods, but skill branches overlap

My question is because in the photos it seems to be compatible, and I don't know if it is a personal error (for example the loading order, although changing the order did not fix the problem) or it is no longer compatible
Singemeister  [author] 11 Sep, 2024 @ 9:51am 
@Drakonhammer

Thanks for noticing that, I'll check it out.
Drakonhammer 11 Sep, 2024 @ 6:25am 
I found an issue with one of Morathi's spells - her Hysterical Frenzy (un-overcast) is targeted on enemies not allies, unlike the normal Slaaneshi Hysterical Frenzy, essentially making it never worth casting as it gives an enemy unit huge buffs (+40MA etc.). When you overcast it, it also goes back to being the overcast version of the normal Hysterical Frenzy, which can be cast on allies.
Singemeister  [author] 9 Sep, 2024 @ 9:56am 
@mmi.05
I don't have the scripting knowhow to do that, I'm afraid.
Singemeister  [author] 9 Sep, 2024 @ 9:55am 
@Sai
This should be fixed now.
mmi.05 9 Sep, 2024 @ 3:15am 
Singemeister transfer this mod to Part 3 too
Mixed Lores - Spellcaster Overhauls
Sai 19 Jul, 2024 @ 1:03pm 
most final transmutation doesnt work - clicking on the spell doesnt select it and enable targetting
Settra 29 Jun, 2024 @ 5:34am 
Than you for the info.

I might misremember, but in wh2 when this mod was getting updated by different authors I think they were not compatible. so i was not sure if you while porting it to wh3 changed skill nodes so it is compatible with your own collection.
Singemeister  [author] 27 Jun, 2024 @ 10:14am 
@Settra
Yes. Had to do some tricky work to stop overlaps, but they do work. However, I can't guarantee other mods won't cause issues.
Settra 27 Jun, 2024 @ 3:12am 
Sorry to bother you, but is this mod compatible with your mods for extra skills for the same characters?
Azurewrath 30 Apr, 2024 @ 8:38am 
Could you include Alarielle in this mix too? She desperately needs a revamp. I think she was included in the old mod but if not she is certainly deserving as being one of the most powerful sorceresses.
Singemeister  [author] 17 Apr, 2024 @ 10:36am 
Cool, I'll look into these
[Necropossum]ArenLeMortel 11 Apr, 2024 @ 10:26pm 
Love your mod. Found a bug, morathi hysterical frenzy spell cant target allies and dosnt work on enemies.
MAMAVAUDOU 20 Mar, 2024 @ 1:52pm 
Hello! Congratulations for your work. It seems there is a small bug with kemmler : krell's doomed legion does not give rage to grave gard units and master of the dead does not affect kemmler's raise dead. Hope it will help. Thanks bro :)
Azurewrath 5 Mar, 2024 @ 9:25am 
Thank you so much for this! This was one of my absolute favorite mods from II and I wished it would make it to III for a long time. Now it finally has! This is the only mod to do real justice to the most powerful caster lords, including my all time favorite LL Teclis. Thank you.
Singemeister  [author] 3 Mar, 2024 @ 4:45am 
New update should fix Spell Mastery and messing around with spell lores
Sini 🖤 11 Feb, 2024 @ 1:39pm 
Custom spells need to be added to special_ability_intensity_settings_table to be affected by spell mastery.
Singemeister  [author] 3 Dec, 2023 @ 4:43am 
@Mr. Dirtlewanger
i'll look into it.
Mr. Dirtlewanger 3 Dec, 2023 @ 3:54am 
what i noticed is every single custom spell isn't affected by spell mastery. any way to fix that?
MAMAVAUDOU 26 Nov, 2023 @ 11:19am 
Hello! It seems be requiring an update. Good work!
tato82 19 Nov, 2023 @ 2:35pm 
My bad! It's not evasion that's missing but "Earthing".
tato82 19 Nov, 2023 @ 8:52am 
Found the problem. Both Gelt and Fey Enchantress are missing the "Evasion" skill. That's the missing 6th point.
Naraxam 1 Nov, 2023 @ 6:39pm 
Same issue with the Fey Enchantress. 5 Skills in the set leading up to it, no way to get a 6th point spent.
Singemeister  [author] 30 Oct, 2023 @ 10:56am 
@Naraxam
That's new, I'll have a look
Naraxam 29 Oct, 2023 @ 5:26pm 
Gelt's golden conduit requires 6 points in the previous group, there are only 5 skill points that can be spent in the previous group though.
Darth Kraven 27 Oct, 2023 @ 3:35pm 
Ok, good to know, thanks
Singemeister  [author] 27 Oct, 2023 @ 2:46pm 
@darth kraven
They'll be up this weekend
Darth Kraven 27 Oct, 2023 @ 8:15am 
Hello Singe, one little question are you not going to do skill mods for the Changeling, Yuan Bo and Mother Ostankya and add those skills to the compilation mods of those races?
Zereye 15 Oct, 2023 @ 11:34pm 
Man no love for Teclis :(
YourFavoriteCryptKeeper 25 Sep, 2023 @ 5:14pm 
Has anyone tried this with SFO?
Gricken 4 Sep, 2023 @ 12:47pm 
@G0DLIKE_ I would recommend the 'ice queen katarin' mod to give her the lore of tempest in addition to lore of ice. makes her pretty good
Singemeister  [author] 31 Aug, 2023 @ 11:35am 
Update will take a while - I'm off on holiday very shortly, won't be back for a week.
G0DLIKE_ 13 Aug, 2023 @ 2:35am 
And please, can u strong buf Katarin from Kislev, coz she much stronger mage than many others. She like Fay, but in ICE power. Thank again!
G0DLIKE_ 13 Aug, 2023 @ 2:32am 
Wow thank you so much! Love this great mod :steamthumbsup:
grz34998 23 Jul, 2023 @ 11:51am 
@Singemeister I only ask because the display card lists it as doing damage to Allies and Enemies.

PS is the Morathi's Pit of shades meant to have the same damage as a normal pit of shades?
Singemeister  [author] 22 Jul, 2023 @ 6:29pm 
@grz34998
Odd, I'll look into that. Dark Sacrifice is only meant to target allied units, otherwise it'd just be a better spirit leech.
grz34998 15 Jul, 2023 @ 6:16pm 
Hi, I can't seem to cast Morathi's hysterical frenzy, I can only target enemy units, not my own. It does seem to work properly when overcast however.

PS Is the Dark sacrifice ability meant to only target allies?

Thanks for any help
Singemeister  [author] 12 Jul, 2023 @ 9:47am 
@Solaire
I think people might kill me if I start filling up the workshop with even more individual character mods.

When it comes to Lustria Rises, yeah, the spell lists for Mazdammundi do conflict, and there's no real easy way to synthesise them. I think the lower one in the load order should overwrite?