Barotrauma

Barotrauma

IJN_turret_mod
15 Comments
Euphoria_771  [author] 13 Jul, 2024 @ 1:23pm 
I have been trying to do something about this problem but nothing happens in my environment. 1.So I will describe the possibilities. Camera shakes are described in the game as camera effects that do not affect game progression. They are exactly the same as in the vanilla game and are not unique to the mod and are likely to occur on all turrets. Therefore, the only approach I can think of with the mod is to remove all staging. However, it is uncertain if this will lead to a solution since camera shake is the same as vanilla turrets.
2.I don't have any idea of the code that would cause this, as it is not a mod that makes an approach to the character. For example, if the static physics judgment bites into the character, such a phenomenon should occur, but we have not confirmed the same phenomenon because we have made it a little smaller. What I am concerned about, however, is that I sometimes play multi-player games, and a similar phenomenon is happening in a vanilla environment.
aixinjueluozilong 6 Jun, 2024 @ 10:40am 
I build my own ss "yuumumo" by using your mod and found some problems wanna share to you.
1. camera shake quite annoying and causing a lot of lag move both in single player mode and multi player mode.
2. I found an error if we continously fire the guns for a while, my character in game will be glitched and send outside the sub for a second.
Euphoria_771  [author] 21 Sep, 2023 @ 2:38am 
It is quite a difficult problem and cannot be drawn in too much as a representation of dirt.
If you draw a lot of dirt, it will not be in the form of dirt, but will be unsightly as a picture.
Therefore, we intentionally tried to make it look a little cleaner. However, I may suddenly start drawing one day if I have an idea. Thank you.
SydWad 20 Sep, 2023 @ 10:51am 
The turrets look too clean, i would love if they had some grime and sea slime on em
Andyyy 2 Sep, 2023 @ 2:19pm 
add a 105mm AC-130 cannon so I can mount in on my new AC-130 am building so i can obliterate the stupid ass latcher
Euphoria_771  [author] 28 Jun, 2023 @ 12:32am 
see turrets from the top > That sounds like a good idea. However, I can't think of a way to eliminate the possibility of self-destruction. (The shells are not visible, but they occur in close proximity.) That and it would be a pretty huge wall of invincibility for the enemy. The solution would be very disadvantageous only to the player. I am afraid I am going to disappoint you all. I think it is worth the challenge.
Hydremajor117 27 Jun, 2023 @ 11:28pm 
any chance you could make a alternate style where the turrets look like they're mounted sideways on the sub ? so we see turrets from the top ?
Euphoria_771  [author] 24 Jun, 2023 @ 10:06pm 
bigger> The dimensions of the gun were calculated using side view material. Equipping a large ship's gun is a challenge. But it is also unwieldy when I use it myself, so I think it is a good idea for everyone to reduce the size.
Euphoria_771  [author] 24 Jun, 2023 @ 10:01pm 
51cm> I think I can do it. But I have very little detailed material. It is difficult to draw and I would like to try steadily.
N0nam21 24 Jun, 2023 @ 7:32pm 
holy fuck these guns are way bigger than wha I thoguht they would be
vibius 24 Jun, 2023 @ 12:58pm 
thank you.I always need big gun.
vibius 24 Jun, 2023 @ 12:49pm 
can made 510Type?
The Pizza is Aggressive 24 Jun, 2023 @ 8:35am 
that's pretty cool
Euphoria_771  [author] 24 Jun, 2023 @ 8:16am 
It actually works. However, it is not really multi-barreled as it is inconvenient in the UI.
The Pizza is Aggressive 24 Jun, 2023 @ 7:50am 
are these decorative or actual functioning turrets?