Arma 3
Death and Hit reactions
565 Comments
WebKnight  [author] 10 hours ago 
@MetalMilitia :/
MetalMilitia 12 hours ago 
Runnin an exile/hybrid place -- but has anyone else gotten more stuttering since the big arma patch? I was (i think) one of the only ones using for that specific mod, but it also seems to stutter a bit an antistasi -- just seeing if anyone else has had anything different

Love the mod, but I think it's causing some performance issues (and we didn't change ai counts or levels for years)
Inferno | M.D.F 6 Jul @ 11:23am 
why do the AI spring into the air
thegamecracks 6 Jul @ 10:58am 
Thought I'd let you know that we've been using this mod on our server since April of 2024, and this has an incredibly satisfying mod to play with. Thank you for all the work you've done! <3
БЕБЕ᠌ ⁧⁧ПОЛИЯ 26 Jun @ 12:01pm 
Do you think you can add stuff like the helmet being removed if you get shot in the head and stuff like that?
Magiel 18 Jun @ 1:07pm 
It seems this mod is throwing weapons into the air of existing dead soldiers. Looks to be repeating once you get close to a body again. Also happens if you look at them with binos.
Ali 6 Jun @ 5:38am 
Is this mod compitable with wbk simple blood mod ? Thanks great eat mod btw
Xen 25 May @ 1:18pm 
hey @webknight ! love the mod and wanted to ask how you got the death animations to work? before this, i wasn't even sure it was possible to play animations on a dead unit
ВорошилоВ 14 May @ 5:42am 
We want to add your mod to Armstalker mod
ВорошилоВ 14 May @ 5:41am 
@WebKnight
ВорошилоВ 14 May @ 5:41am 
Greetings, can you use your mod to add it to another mod?
Engicop 20 Apr @ 6:19am 
One of the Arma 3's essential mods.
lesbillephil 8 Apr @ 11:51am 
Hello,
Thank you for your fantastic work.
I have a suggestion: when an AI or player character is shot with their pistol in hand, that pistol ends up in the holster. Could you make the pistol stay on the ground?
WebKnight  [author] 2 Apr @ 10:29pm 
@leminh060908 bro just get into addon setings it is really that simple
leminh060908 2 Apr @ 4:13pm 
hey can you make a version that only affects enemy ai and not the players? please
Xenoscout 27 Mar @ 1:36am 
Me: Shoots Viper Operative with my pistol
Him: Falls to his knees and starts holding his stomach in pain
Me: Feels bad
10/10 This really happened
WebKnight  [author] 3 Mar @ 3:01pm 
@Cryptic i have a patreon, although it is not neccesary to sub to it, just play with a mod and enjoy
https://www.patreon.com/webknightsworkshop
Cryptic 3 Mar @ 2:23pm 
Thank you so much dude! You should really set up a way for us to support you other than just playing the mod and giving you steam points
WebKnight  [author] 3 Mar @ 1:56pm 
@_mickey_ just read the comments down below
_mickey_ 3 Mar @ 1:36pm 
@WebKnight ok, i understand you don't have this problem. What does it "completely fixed the uncon sliding issue" mean? could you explain?
WebKnight  [author] 3 Mar @ 1:11pm 
@_mickey_ no i dont have it
_mickey_ 3 Mar @ 11:25am 
I have such issue - https://ibb.co/M57kfCL9 when units in ACE3 uncon.

Nobody else sees anything like this?
_mickey_ 3 Mar @ 11:16am 
I'm seeing another issue where after an unconscious ACE3 the dead body curls up.

When I showed this to the ACE3 team they said they don't have this issue. Maybe your mod is affecting things the same way? Have you seen anything like this in yours?
_mickey_ 3 Mar @ 11:11am 
@WebKnight

what sliding are you talking about? Is it when the unconscious body slowly slid along the ground? Yeah, I've seen that using ACE3
WebKnight  [author] 3 Mar @ 8:10am 
All right, i completely fixed the uncon sliding issue.
I tested it in both SP/MP with vanilla uncon system, DRO uncon, PIR and ACE. Everything should work just fine now.
Have fun!
Robin 23 Feb @ 5:55am 
For some reason, none of the animations happen at all. Are there any known mod conflicts?
WebKnight  [author] 23 Feb @ 4:21am 
@Cryptic i have other mods to take care of, i cant work on everything at once.
Cryptic 22 Feb @ 11:24pm 
okay, sorry, i wasnt trying to be rude or anything. just thought maybe you moved on since it had been a month since we heard word back
WebKnight  [author] 22 Feb @ 8:49pm 
@Cryptic be patient
Cryptic 22 Feb @ 12:11pm 
it kinda feels like the mod author doesnt care anymore as there are no further replies from him and he is still online all the time. (no offense) i just hope he sees these
Cryptic 22 Feb @ 12:11pm 
is this ever going to be fixed dude? i love this mod as do my friends but the last update that supposedly fixed the downed issue did not fix it. others are reporting it - so i know it's not just on our end
Chookuri 22 Feb @ 10:49am 
it's like they're hollywood actors and i love it
Rymbone #PrayForSway 15 Feb @ 3:19am 
Hello Mr Webknight, i really really love this mod. We are using this for our Antistasi Ultimate Server, this mod makes it so much more immersive but I have to admit that me and my friends have the same problem sometimes as stated here, when we get downed we start to slide a little and clip through walls. Ill hope this can be fixed because i really do like the animations.🥲
Skinless Joe 11 Feb @ 7:25pm 
Headshot animations don't seem to work with ace medical enabled (chest shot anim plays instead). Anyone else have this issue?
TEMPLAR 9 Feb @ 5:19pm 
hey can i get some help, when a player has been shot and goes down but is still alive, its impossible for them to get back up, im using ace too but when the player is treated they dont get up. Amazing mod tho!
Schmittpipe420 8 Feb @ 11:05am 
Can confirm this sliding issue. Just installed the mod. Loaded into a save where I'd already been shot and was on the ground, instantly started sliding into a wall while laying on the ground.
LackOfReason722 8 Feb @ 3:00am 
Upon even further testing it's definitely this mod that causes the sliding, I didn't test PIR again but that's cause I don't care to use it.
LackOfReason722 8 Feb @ 12:15am 
After playing a bit more, it seems like any mod with hit animations are causing the bug to happen, cause I uninstalled this and then used PIR and the sliding still occurred. I also used Ace and it happened although, if ace doesn't have any animations, then it might just be a problem in general.
Cryptic 2 Feb @ 8:33am 
@Webknight it's not just happening to me. my friends have the same issue (4 of us total) and this guy replied here too @lackofreason722
LackOfReason722 30 Jan @ 5:43pm 
I love this mod and what cryptic said is correct, anytime I use a revive system a bug will occur where we start sliding on the ground making it impossible to revive us or even if we do get revived we are bugged out.
Cryptic 29 Jan @ 2:12pm 
definitely still happening.

turn up your settings to have all that happen 100% of the time (death and hit reactions) for testing and see if you can get it to replicate for you. i normally have the settings at 60% and disabled for players. it still happens
Cryptic 28 Jan @ 5:40pm 
yeah man it's all updated. i even unsubbed and resubbed. i honestly dont understand.

what are your settings at (in the mod setup)
WebKnight  [author] 28 Jan @ 5:39pm 
@Cryptic i cant add any failsafe because all the animation are being processed by the engine itself, i just played DRO and didnt had that issue, you sure your mod is up to date?
Ill try to investigate more, ill let you know if i find anything.
Cryptic 28 Jan @ 5:26pm 
to be clear: this issue ONLY STARTED HAPPENING after the recent updates TO THIS MOD
Cryptic 28 Jan @ 5:22pm 
not trying to be rude, but is it possible to add a failsafe or something that if the anim cant finish or whatever is causing it to just return control to the unit? cus this mod is too good to just turn off and this issue is brand new
WebKnight  [author] 28 Jan @ 3:15pm 
@Cryptic well thats the thing it dosent happen to me, can you try something different then DRO and lemme know if it works for you. Because that might just be DRO thing. For now, you can disable hit reactions if they give you trouble.
Cryptic 28 Jan @ 3:09pm 
when i disable this mod, (even after reinstalling it completely) it works without issue

and no, nothing else could be conflicting.

i am using just this mod in testing. it happens about 50% of the time when i go into the incap state. me or ai bots.

disable this mod (i love this mod so i really don't want to) and it goes away
WebKnight  [author] 28 Jan @ 3:05pm 
@Cryptic you have any other mods that might conflict with it?
Cryptic 28 Jan @ 3:00pm 
i did. it still happens unfortunately.
WebKnight  [author] 28 Jan @ 2:43pm 
@Cryptic its already fixed, force repair the mod.