Left 4 Dead 2

Left 4 Dead 2

RGB Default Explosive Ammo Pack
7 Comments
can u make medkit only
Thederman-SKINS 7 Jul, 2023 @ 4:34am 
OK:metrosnowflake:
Interneted  [author] 29 Jun, 2023 @ 7:25am 
Nevermind, I get what you're explaining.
Interneted  [author] 29 Jun, 2023 @ 4:43am 
Yeah, I can see the snippets area of the code, I am wondering though, how much frames does this code produce, and at what rate does it run?
xdshot 29 Jun, 2023 @ 4:24am 
there are snippets between // BEGIN OF HSV2RGB and // END OF HSV2RGB. You paste them into your vmt. By default they alter $color value. Then you set another proxy to alter $Hue, for ex. CurrentTime proxy, then extract it's float value.
Interneted  [author] 29 Jun, 2023 @ 4:12am 
Cool! I was trying to learn vmt parameters and proxies on model at the same time, if you don't mind with taking your time, can you explain on each parameters, proxies actually do on that vmt, as well as how the vmt code actually works?
xdshot 29 Jun, 2023 @ 3:55am 
https://gist.github.com/xDShot/03076a981fec9870a1e1924d8fd23383

Make it via proxies instead of multiframe textures