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i would love to use this mod.
Play this mod without sheet ropes or a sledgehammer in your inventory and youre toast.
You can find the version for B42 here .
It is the same mechanism as vanilla until reaching the top of the tile so for combat there is no difference.
another note: it would be nice if it wouldn't teleport but instead, have the same action as climbing of a fence kinda thing, the tele port just looks wired and isn't very good in combat
You probably have a misunderstood mod activation.
"min(Base,25)" means "the smallest value between Base and 25". (Base being a variable and 25 a constant).
min stands for minimum. It is indeed pseudo-code notation. Anyone familiar with math / code will get it at first glance and it is normal anyone else wont. I'll still use it for everyone because I got no better notation.
Going all up to that point, you both "are not bad at math" and "have a taste for it".
Base = 80% + 2%*(5+5) = 100%. (understood)
Success = Base -25% => 75%.(understood)
Struggle = min(Base,25) = 25%. (not understood), What is "min?" Then you have base, 25. I don't know what the calculation is supposed to do, or if it's a calculation at all. "Struggle chance: 25% (if Success chance < 100%). 0% (if Success chance >= 125%)" His success chance is 75%, so his struggle chance is 25%.
Failure = 0%. (maybe understood) Fail chance: 100% - Struggle chance - Success chance. 100% - 25% is 75%. So 100-25 = 75 - 75 success chance makes his chance to fails zero (100-25-75 = 0).
You're a programmer that's good at math and logic. I'm none of those. Is that the right way to calculate it? Thanks!