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As an aside, I am still actively working on the map but progress is agonizingly slow even for my standards. I'm making decent progress despite my slow pace. The pap area is almost complete (one umbra bug is nagging me though) and I've started working on fine details on the lower bunker. I have backups of the map files in case anything goes awry with my hardware as well, so this project will absolutely be completed at some point, just can't possibly say when yet. If only I didn't need a job I'd def be working on it 24/7 lmao. Thanks for the support, I know it's been a while since I had anything new to post.
Where did you get all the models for your map? I'm also creating a custom zombies map based in WW2 and the models you are using would be just perfect for my map.
Best Greetings from Germany!
I’ll finely detail everything after I have each room's basic look finished. Afterwards, I need better brushwork, (no unnatural cuts) heavy decal work, (blood, dust, water damage, etc.) better lighting, the use of FX, (smoke/fog, fire, sparks, etc.) 2D and 3D sounds, (ambiance like machine hums, Verrückt screaming, etc.) and other detail.
Expect an update sometime either today or later this week with the Wunderfizz, new lighting, mystery box fixes, rebalanced weapons and perks, and a few more changes I haven’t mentioned.