Barotrauma

Barotrauma

Reclaimator
6 Comments
PBL 10 Jul @ 4:19am 
discord is pbl4803
PBL 10 Jul @ 4:18am 
oh also the shuttle doesnt have an oxigen generator. so people tend to die if they use it and dont take a mask or suit lol
PBL 10 Jul @ 4:17am 
If your interested in add me on steam or discord and i can show you how it looks at the moment.
PBL 10 Jul @ 4:16am 
Its a great ship since it has lots of room for extra mod based content.
I made the room under medical a kitchen and the room above the brig a planter room for botanists and the brig into a toilet for the needs mod.

I set both engine values to 1000, lower than that made it to easy and above that made the boxes glow red when going from full speed to reverse
Iron_Phildo69  [author] 9 Jul @ 4:40pm 
@PBL I'm honestly suprised anyone would use my sub, considering it was made just for our specific campaign :)

Now that I know someone else is using it, I'll actually clean it up.

Thanks for those feedback items, ill fix it up based on your feedback :)

Regarding the engine power, what values would you recommend? The theme of the ship was based around an oversized reactor so most things are rather power hungry, im open to ideas on how to mix it up and make it more interesting :)

Thanks again for the feedback! :)
PBL 9 Jul @ 12:50pm 
I love this sub for my modded games. Somethings need fixing though.
1 - some waypoints are messy on ladders
2 - the electric thing on the roof kills humans also
3 - some water sensors and hatches dont work or some rooms dont have them
4 - the shuttle in the bottoms makes the npcs get stuck. i couldnt solve it so i just removed it in my games.
5 - engines use to much power. when changing directions it blows all junction boxes.