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等我有空就把特效去掉
有加别的什么MOD吗?
No.It's too difficult.
1. When putting a door in a place you'd normally put a door (e.g. in between two rooms or halls you want pawns to walk through most of the time), I found that children looking to go watch someone else work or (more rarely) pawns passing through with materials to construct something on the other side could get stuck. This was very noticeable because it slowed the entire game while the pawn got stuck in some sort of unresolvable pathfinding loop until they gave up to go fulfill some need like sleep or food or you broke them out by canceling their job or drafting & undrafting them.
2. If you put a door on a wall somewhere with no reason to go through except to teleport, pawns simply don't use the doors at all.
目前应该不能
I didn't add the pathfinding AI that automatically finds portals because it might conflict with other behaviors. This mod only adds a mechanism that automatically teleports to the closest one to the destination when passing through a portal, so it requires the player to plan the location of the portal.
Now, however, they aren't patching through the doors at all unless forced to do so. Might be a mod conflict with clean pathfinding, I'll test it.
Fixed.
目前没有支持跨地图传送
是什么意思?是说不能跨地图传送吗?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2885998212
The only logic I've added is: teleport when passing through a teleport door
@Xuou123
不会,我只加了一个逻辑,就是经过传送门时进行传送,寻路时不会主动去找门
Just wondering!